I'm just back from a press conference from Microsoft about Forza Motorsport 3 where I got to film the final version of the game in motion. I've had quite a few issues with the camera but some videos turned alright, like this first one running at 60 fps :)
Update 5: Che Chou of Turn 10 just contacted me and basically ordered me to put the two Fujimi Kaido videos back online. So, there they are for your enjoyment.
All comments (64)
And they actually showed a different track!
I get the feeling that I will enjoy these few fantasy tracks more than the actual race tracks. The elevations levels, richer environments and more creative layouts look like fun to me.
Ishigami: What are "anime" clouds? Do you mean Amalfi or Kaido?
Just want to add something else... If you look carefully you can clearly see the game isn't 60 FPS locked. There's some very apparent slowdown especially when turning. It does look sluggish at time...
Also being a big GT5 fan(Fanboy) I hope GT5 has it's own touge Initial D homage track, because Forza3 is looking very slick at the moment.
This games visuals are very hit and miss to me. Some levels look so so while other levels look good. The same applies to the cars...