Saber Interactive and Namco Bandai Games have released a CGI Trailer for Inversion. You can watch it after the click.
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (2 Weeks ago)
der_ton Pretty sure Loakum was making fun of religious naive people who thought that God and Trump have a good connection. And the most recent "Bruh..." means "Bruh, don't you get my sarcasm?" (3 Weeks ago)
Loakum @b0vril: Bruh… (5 Weeks ago)
b0vril @Loakum: You know who else God protected from assassination? Hitler. (8 Weeks ago)
Loakum God protected Trump. The world witnessed that miracle. (9 Weeks ago)
Loakum *juice (it’s a potent brand, that causes typos) lol (9 Weeks ago)
Loakum Trump keeps winning! *takes a victorious sip of grape huice* (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (9)
interesting and unique gameplay mechanics? check
executed well in a dynamic, on-the-fly way that adds to and becomes a core element of the gameplay? no
fracture had tons of cool ideas that simply weren't taken advantage of, and it felt like a generic shooter because of it, despite it's cool terrain deformation. i think this'll be similar. cool ideas, but either done in a very artificial, forced way (like the time manipulation in singularity being exclusive to very specific objects) or just not done well enough.
i think it'll end up being a by the numbers cover based shooter with a gravity gimmick.
like to be proven wrong tho.