About the game
- Mass Effect 3
- PC, X360, PS3
- Published by Electronic Arts
- Developed by BioWare Corp
- French release: Available
- US release: Available
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All comments
Page 1 2 >>So soon, yet so far.
Very nice screens! PC i take it?
2012 GOTY, you peeps already know it.
The armor textures were always weak in the previous games. Is it so hard to improve them?
Dead on arrival. Do we really need another waist high cover based shooter (with pathetically shallow "rpg" elements) because i certainly dont. I think i'll just replay ME1 seeing as it was and is the better game. Since bioware where bought out by EA they've really gone down the crapper.
Mass Effect had rather light RPG elements but it ist stila a freaking mammoth RPG as compared too Call of Reaper: Space ops 2. I'm guessing that ME3 will be even worse. How do you stab soemone with a hologram?
Bioware are the kings of pandering to ADHD-gamers more like it.
Mass Effect had rather light RPG elements but it ist stila a freaking mammoth RPG as compared too Call of Reaper: Space ops 2. I'm guessing that ME3 will be even worse. How do you stab soemone with a hologram?
:P
I cant wait to finish the awesome sci fi trilogy!
So soon, yet so far.
How do you cut someone in half with a lightsaber?
:P
Yeah cant wait either, had such a brilliant time with ME1/2 and 3 is looking and sound even better, cant wait!! :D
And LMAO at people trying to figure out how the tech could work in a made up universe lol..
That's your question about a sword made out of a high powered laser beam? Not how they make the light go out only a few feet from the hilt or how they power it, but how a hig powered laser could cut things?
Yep Bring IT!! Cant wait..
And LMAO at people trying to figure out how the tech could work in a made up universe lol..
I mean that's waht bioware are still good at (usually); building worlds with lore that makes them feel interesting and fantastical, without breaking suspension of belief.
Lightsabers are cool and can cut in pretty much anything, dont try to make sense out of why its so long as it is (i sense jokes coming in lol). Its a fictional weapon in a fictional world, let it be.
You guys .... seriously.
And just to put this fire out with gasoline, I'm sorry to say that ME1 was as much a shooter as ME2, only it had average shooting mechanics and a very cumbersome, bulky interface that made everything look and feel complicated when it shouldn't have.
The "RPG" interpretation of the Mass Effect Franchise revolves around the fact that you play the role of YOUR commander Shepard. You design his/her face, you make decisions for him/her, and you see the consequences they bear from one episode to the next.
When I see those screens, I see an interpretation of the ME universe. It's not my Shepard, and he probably didn't make the choices I made. That's what I'm interested in, and that, to me, is what Role-Playing is all about. Not spreadsheet, but to actually Play a Role.
Even in Pen and Paper RPGs, I tend to favor choices and storytelling over complex systems. Because sheets of paper and dice rolls tend to break people's willing suspension of disbelief.
If the storyteller is good, you wouldn't even need dice. That, to me, is what Mass Effect is trying to achieve. And I personally enjoy every second of it.
Nah, give me more micro managing, more interesting choices and less binary Good/Evil crap. I mean if Fallout 1/2 and Baldur's Gate ould pull it off, then why not ME? I mean Bioware actually made Baldur's Gate, even if it's hard to believe that to be true anymore.
ME3 will Rock!!! Nuff said :)