Bethesda has shared these new screens of DOOM along the news announcing that this year's QuakeCon attendees will be able to go hands on with the title's pre-alpha multiplayer. Some players from the Wolfenstein Beta pool will also be selected in the following months for the alpha while the beta will hit next year.
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (3 Weeks ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (5 Weeks ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (10 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (10 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (10 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (29)
I'm glad they stuck to the design decisions of the series and didn't get fluffy and over colorful, too. It would of really contradicted what the game calls for.
Also, didn't know this but the original cacodemon was a rip off from this
http://2.bp.blogspot.com/-8f4ybuNygTA/TxVHXQGhZgI/...
it's like not wanting the enviornment in a racer to look nice becasue you're racing past it at 150mph. It's just not the point. It's about accuracy, faithfullness to the source. They've gone out of their way to call this game "doom" it should at LEAST echo the design easthetics of the original doom. If its just a sequel to doom 3 they need to call it that and stop pretending it's a "return to form"
http://2.bp.blogspot.com/-8f4ybuNygTA/TxVHXQGhZgI/...
Just today I was going through Youtube for some of Doom's soundtrack. There's a lot of stuff in Doom that's just been directly, or indirectly, ripped off (or "borrowed") from other sources. Even the soundbites of the demons and environment are rehashes of stock Hollywood sound effects. It was a different time in game development for sure.
https://www.youtube.com/watch?v=-IXNpPhfk1s
Just today I was going through Youtube for some of Doom's soundtrack. There's a lot of stuff in Doom that's just been directly, or indirectly, been ripped off from other sources. Even the soundbites of the demons and environment are rehashes of stock Hollywood sound effects. It was a different time in game development for sure.
https://www.youtube.com/watch?v=-IXNpPhfk1s