Microsoft released a new bunch of images from Ninety Nine Nights, and just as always, it looks... schizophrenic. I don't know what to think about the graphics anymore, but with the demo released within a month, I guess we all should know by the time the full game is released.
Update: Final Japanese boxart added.
All comments (62)
Can't wait till I pull off my first 10,000 hit max combo, it could be quite orgasmic!
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A couple jaggies here and there, but with 100 people working on this game you can rest assured that there will probably be no jaggies in the final version of this game as a matter of fact i've yet to see a 360 game with jaggies in it and there were some present I certainly didn't notice them.
All i know is each and every character in this game better be able to improve on those blue orb spark attacks. I mean they should level up with the character and become more devastating actually thats a given no way they'd be crazy enough to let you go through the entire game with the same orb sparc attack you OBVIOUSLY level up in this game for a reason.
And guys, calm down a bit… in the heat of the combat, you won’t have time to stare at digital b00bies…
And guys, calm down a bit… in the heat of the combat, you won’t have time to stare at digital b00bies…
Damn underaged characters...
Very pretty character art.
Still worried about stiff looking gameplay vids, but I put my faith into the Mizu-ness and the fact that his games always have a special mechanic to them that goes beyond what the genre normally offers.