Tecmo also released this video finally showing the coop mode of Ninja Gaiden Sigma 2 in motion, with Ryu and Momiji struggling against a quite vicious butterfly boss.
Update: Added a second coop gameplay video, with Ayane as the main character and Ryu as the helpful assistant.
All comments (63)
Anyways, their concept of co-op seems to deliver which is great.
However the idea of girls not having more than one weapon on primary and secondary and one ninpo is dissapointing.
But hey, nothing beats two Ryu's with various cool outfits in mission mode, unleashing their ninja skills :D
Can't wait to get it, and hopefully the game as a whole delivers more than what NG2 did...on the technical side.
As far as gameplay, I'm sure the PS3 one will have more content (which is why I'm buying it, obviously), but I'm still unsure as to whether or not that'll make it better. I prefer NGB over Sigma because the pace was seriously screwed up in Sigma and the additions really did seem amateur in comparison to the stuff Itagaki had done. I suppose it's good to have more stuff even if it's not quite as good as the original content, but it still gave it a flawed feel rather than the near perfect build of the original.
Hopefully NGS2 won't suffer the same fate of course... I may love the Xbox originals but I'm not stupid, I want all of my games to be perfect.
Anyways, their concept of co-op seems to deliver which is great.
However the idea of girls not having more than one weapon on primary and secondary and one ninpo is dissapointing.
But hey, nothing beats two Ryu's with various cool outfits in mission mode, unleashing their ninja skills :D
Can't wait to get it, and hopefully the game as a whole delivers more than what NG2 did...on the technical side.
Co-op makes NG hard no more. When an ally falls enemies fall back and give you plenty of time to heal your friend. Looks like the only way to actually lose in multiplayer is to have both players health reduced to a minimal level and wait for the boss to kill both with a single strike, that or abandon your ally. Anyway, i'll still play through it once, just to watch the co-op ninpo in all their HD glory...
That's also what Hayashi said. And he's right. It's a great design choice. Sometimes you couldn't even see the enemies on the ground just because thousands of arms and legs covering the floor.
BTW, you can still cut the enemies in pieces. Should be enough IMO.
Coopp gameplay is very nice. I love watching knewbies playing this game :) Reminds on me when I first played Ninja Gaiden on Xbox.
This says others http://gamevideos.1up.com/video/id/25688
Just so you know ACE, 720p is better than 589p, and NGS2 is 720p with more strong colors.
There is nothing "we" can do about the gore, it was up to Hayashi to go this route and keep saying we want gore wont make it come back.
If petitions doesn't work what makes you guys sure bringing the subject up all the time like "no blood no buy" so?
I do agree that the gore had a great impact when playing NG2, but considering there is NOTHING I or us can do about it, I tend to accept it (some don't have to obviously) and just look at the GAMEPLAY content given us, and theres quite alot compared to NG2 that didn't have anything, unless you payed for it.
As long as NGS2 delivers a game that NG2 didn't in terms of technical issues then we "PS3 users" have a good NG title.
And hopefully that wioll continue on in other TN titles like DOA5 and NG3.
And as Female Tengu said, NG was never about blood and gore. Sure it was there definitely, but the weapons and combat was the main thing.
Itagaki just stepped it up a notch with a stylish Kill Bill like blood game while Hayashi is going for a colorful and "fresh" look.
PS. I hate the fact humans have purple mist, wrong color!
Should be red, closest thing to blood.
This is from Hayashi in his latest interview
Again, just to summarize:
-Still a great game, go buy it.
-Still should've had all the blood and gore in it. Bad design choice to take that away from the fans without atleast an option to turn it on.
So for me, it's not a bad design choice. Why should it be a bad design choice anyway? Because players/fans experienced it in NG2? I love the new clean and fresh look. The game now looks more "ninja gaiden" than ever, you know?
P.S. I already preordered the game ;)
In my opinion it seems Hayashi is doing a bit more "japanese" style to the colors.
I mean look at DMC, Onimusha or any other hack and slash (not all of them) they tend to use strong and noticeable colors when you attack, why?
Because more color on screen to make it flashy and cooler, and japanese games action games tend to have alot of attack colors on screen.
Besides, blood and gore wasen't the main issue of NG2, slow downs, framerates, limbs getting stuck in the air, freezing...etc. those are the main ones.
When people keep saying such like "oh god where is the gore, its gonna suck now", just shows you how much 360 only fans was relying on the gore as a selling point (That was what Itagaki targeting at. Gore as selling point) than the actual NG2 as a whole.
And yes, I do say it sucks the amount of blood is gone, but whatever. Just deliver a good NG title as a whole and Hayashi's remake is a success...until NG3 :D
and NG2 has 2X AA, Sigma 2 - no AA
and NG2 has 2X AA, Sigma 2 - no AA
and NG2 has 2X AA, Sigma 2 - no AA
The textures look better on NGS2 because of higher resolution is provided because its 720p native. The colors are stronger, higher resolution, non blurry screen, quite a cosmetic change really in small stuff and yes, they are noticeable.
AA, well yeah many say NGS2 has no AA and I have seen a comparison and I agree, but thats not a big thing, alot of games don't have that.
If I remember correctly, NG2 didn't have depth of field while NGS and NGS2 has it.