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Need For Speed Rivals is one of the launch title of the new consoles, but is also available on PC. Thus we offer you three videos of the very beginning of the game, teaching us the basics of the game on each sides, the racers and the cops. Unfortunately the game being locked to 30 FPS on PC, our videos are too. If a future patch unlocks the framerate, we'll do some 60 FPS videos.

SplitTongue
SplitTongue
Commented on 2013-11-20 21:37:59
If I was an editor and had to score this on the PC, i'd probably score it like... http://www.abload.de/img/grumpy-cat-01qvs0r.jpg
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-20 21:41:52 In reply to SplitTongue
Posted by SplitTongue
If I was an editor and had to score this on the PC, i'd probably score it like... http://www.abload.de/img/grumpy-cat-01qvs0r.jpg
Yeah.. I won't play any version of this unless they fix it. Very disappointed.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2013-11-20 22:14:26
What is wrong with it other than the shitty frame cap? I don't know much about it yet. Guarantee there will be a hack soon though to release the framerate before any official patch.
In reply to
jhey
jhey
Commented on 2013-11-20 23:03:11
This is what happens when u get the game to run at 60fps http://www.youtube.com/watch?v=ju9de_wYlIc
In reply to
Sdarts
Sdarts
Commented on 2013-11-20 23:05:33
No game is bad just because it's 30 fps, nor being 60 fps makes a game good, and I'm certain someone will patch Rivals like they did other NFS. But why do companies F*CKING continue to release 30 fps games on PC is beyond me.

PC doesn't have low hardware, so there is absolutely no reason to lock PC games at 30 fps, is like only allowing a 1600x900 resolution on PC, it doesn't make sense. And if it needs more resources, that's what minimum and recommended system requirements are for.

The only explanation I can come up with is that Ghost Games/EA wanted to have parity between all versions - including current gen, which is even more ludicrous considering they couldn't even get 60 fps on the PS4 and XBO versions, when BF4, Ghosts and even FM5 achieved it, even if not all at 1080p, but this is a racing game - open world or not - and doesn't look nowhere near as BF4, even though is on the same engine.

The game is great independent of the frame rate, but the fact that this isn't the first time and most likely won't be the last just aggravates things and does not excuse Ghost Games/EA.

I just wish they capped BF4 as well, that way the whole PC community would come down on their asses so hard that they would never do this again, but on NFS, most people won't care. >:(
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-21 03:50:52 In reply to Sdarts
Posted by Sdarts
No game is bad just because it's 30 fps, nor being 60 fps makes a game good, and I'm certain someone will patch Rivals like they did other NFS. But why do companies F*CKING continue to release 30 fps games on PC is beyond me.

PC doesn't have low hardware, so there is absolutely no reason to lock PC games at 30 fps, is like only allowing a 1600x900 resolution on PC, it doesn't make sense. And if it needs more resources, that's what minimum and recommended system requirements are for.

The only explanation I can come up with is that Ghost Games/EA wanted to have parity between all versions - including current gen, which is even more ludicrous considering they couldn't even get 60 fps on the PS4 and XBO versions, when BF4, Ghosts and even FM5 achieved it, even if not all at 1080p, but this is a racing game - open world or not - and doesn't look nowhere near as BF4, even though is on the same engine.

The game is great independent of the frame rate, but the fact that this isn't the first time and most likely won't be the last just aggravates things and does not excuse Ghost Games/EA.

I just wish they capped BF4 as well, that way the whole PC community would come down on their asses so hard that they would never do this again, but on NFS, most people won't care. >:(
Too much benefit of the doubt giving for me. And sorry, performance is detrimental to your enjoyment of a game. I wouldn't buy a single version of this.
In reply to
r3tr0gam3r1337
r3tr0gam3r1337
Commented on 2013-11-21 04:07:32
if this had been made by criterion games this would have easily ran at 60 fps, i dont even know why the developer has chosen 30 fps as its not exactly pushing the hardware with graphical eye candy effects, lazy developer EA should take note and never use this studio again and just get criterion to develop future NFS games.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-21 04:10:33
A ton of people at Ghost Games are from Criterion. This game was essentially co-developed by Criterion.

Note: Criterion and Ghost Games are both EA developers. "Lazy EA" is an imaginary scapegoat.
In reply to
Sdarts
Sdarts
Commented on 2013-11-21 12:26:21 In reply to GriftGFX
Posted by GriftGFX
Too much benefit of the doubt giving for me. And sorry, performance is detrimental to your enjoyment of a game. I wouldn't buy a single version of this.
Not benefit of the doubt, just the only logical explanation I can come up with, parity isn't something new and it will exist for as long as we have different platforms.

As for performance, if it was something like 15-20 fps, sure, but there are thousands of great games that run at 30 fps, so whether it's a FPS, TPS, fighting, racing or platformer game, what makes the game great is what it is, not its framerate.

I have played all sorts of games in both 60 and 30 fps, you can definitely notice the difference, but in most games it doesn't matter. Like I said: "No game is bad just because it's 30 fps, nor being 60 fps makes a game good".
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-21 13:29:38
Having standards can prevent you from playing a few "good" games in a world where there are more actually good games than anyone has time to play anyway...

Not that the game looks terrible, but I'll pass. I can't support these practices, which purchasing it on any platform simply encourages. Need For Speed is dead to me until they get their shit together.

It's not a boycott or anything silly like that. I just can't rationalize supporting these things.
In reply to
Megion
Megion
Commented on 2013-11-21 17:17:25 In reply to GriftGFX
Obviously designed to be played on consoles, just like Battlefield 4 and PC.
In reply to
twitchfactor
twitchfactor
Commented on 2013-11-21 18:36:43 In reply to r3tr0gam3r1337
Posted by r3tr0gam3r1337
if this had been made by criterion games this would have easily ran at 60 fps, i dont even know why the developer has chosen 30 fps as its not exactly pushing the hardware with graphical eye candy effects, lazy developer EA should take note and never use this studio again and just get criterion to develop future NFS games.
It's just astonishing to me the things people say.

So, out of the tons of games YOU'VE made, in a short amount of time, on hardware that wasn't done before you were supposed to be done with your game, how many of them are 1080p / 60fps? Huh?

Hmm... I'm thinking I'm going to just call you "lazy" without any clue as to what you do, who you are, what you went through, what sacrifices had to be made. Nope... you're just "lazy".

Nice...

(BTW, I don't have anything to do with EA/Criterion/Ghost/DICE/etc...etc... I just think its BULLSHIT that people throw around such terms without a clue on what it takes to put these things together. Don't like it? Don't buy it. But calling hard working people "lazy" is just wrong.)
In reply to
EzioAltair
EzioAltair
Commented on 2013-11-21 21:17:58
add this command line -GameTime.MaxSimFps 60 to the desktop shortcut of the game.
In reply to
SplitTongue
SplitTongue
Commented on 2013-11-21 21:48:53
Guy on my main forum posted this, i HAVE to...
http://d24w6bsrhbeh9d.cloudfront.net/photo/a75EQEr...
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2013-11-22 06:26:42 In reply to r3tr0gam3r1337
Posted by r3tr0gam3r1337
if this had been made by criterion games this would have easily ran at 60 fps, i dont even know why the developer has chosen 30 fps as its not exactly pushing the hardware with graphical eye candy effects, lazy developer EA should take note and never use this studio again and just get criterion to develop future NFS games.
The game looks plenty nice for a launch game, and it's apparently a lot of fun. 60 would be awesome, and really the PC version should be unlocked, but people like you need to stop fuckin' talking so much on the internet. Seriously, you're just spewing out stereotypes. What a surprise, someone on the internet throwing EA out of proportion and shitting on them for no good reason. The game is fine, and the lack of 60 is real dumb but that doesn't make the game total shit.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-22 06:51:54
It's not fine at all. And no, people don't need to shut up, either.

Sorry, when companies do stupid shit that fucks the consumer, I'm not going to shut up and throw money at them. Screw this game and that shitty attitude. You're asking for it.

People who complain about people complaining are hilarious.
In reply to
ChrisB
ChrisB
Commented on 2013-11-22 18:20:03 In reply to Megion
Well if a game isn't designed for a console which is how video games were invented in the first place then what for. People act like they know nothing about the history of Video Games, and forget that its just entertainment and games. All of which doesn't pay them to play. But the opposite. Either you love the world of video games and electronic entertainment or you're just to young and uneducated to just enjoy them for what they are. Games.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2013-11-22 18:44:26
What in the world does the history of video games have to do with locking NFS Rivals at 30fps? Absolutely nothing.

Maybe I'm just "to uneducated" (lol).
In reply to
About the game
Platform
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Published by
Electronic Arts
Developed by
Ghost Games
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