REZ Infinite is a remastering of the classic Dreamcast and PS2 published by SEGA and developed by Sega's United Game Artists in November 2001. REZ Infinite sees an addition Stage called Area X, developed for PS4 and the PlayStation VR.
And as far as I'm concerned its a MUST play in VR. The player uses their head to lock onto targets, this makes the game in my opinion far more enjoyable and much more natural. If you owe PlayStation VR then this is a must for your collection.
All comments (17)
Commented on 2016-10-15 13:41:28Game looks fun.
I'm playing Thumper on traditional screen and it's already quite the experience...
Commented on 2016-10-15 14:56:15
Commented on 2016-10-15 18:56:43 In reply to syderGame looks fun.
I'm playing Thumper on traditional screen and it's already quite the experience...
Commented on 2016-10-16 00:39:43 In reply to MrWhiteEarly VR looks like it's exactly where we left it in the 90's.
That's how i sould have phrased it.
Commented on 2016-10-16 01:22:11 In reply to syderEarly VR looks like it's exactly where we left it in the 90's.
That's how i sould have phrased it.
Commented on 2016-10-16 02:10:15 In reply to MrWhiteVr now has the atmosphere of what it was pretending to be.
How they viewed it back then in those mockup screenshots.
I still remember sega trying to make it a thing.
It wouldn't have been too long if it wasn't for the fact that VR would have been a too small niche in an industry that wasn't very big back then.
Oh and proper motion detection that is.(i think wii was the first cunsumer grade vers of that tech?)
Only 2016 Sony has the possibility to make it mainstream, with occulus and vive ready to be the pc equivalent for big multiplats.
All they need are Catchy AAA projects.
But will it stick?
Commented on 2016-10-17 03:29:23 In reply to syder
Commented on 2016-10-17 04:02:21Since Sony put a lot of money in there with PS VR,
maybe they'll do something about it and maybe a succes on their end will convince others.
Commented on 2016-10-17 09:53:22 In reply to MrWhite
Commented on 2016-10-17 10:37:43 In reply to Melmoth
Commented on 2016-10-17 12:36:07 In reply to MelmothWas Doom in stereo?
Commented on 2016-10-17 14:24:56 In reply to syderWas Doom in stereo?
About the framerate. It was far smoother when i played Flight Unlimited than what was shown in that YT vid, so i guess it depended on the PC hardware. the VFX1 had a 60hz refresh, not sure if the tracking worked at 60fps though.
Commented on 2016-10-17 19:34:41 In reply to MelmothAs for the AAA games debate. It's early days. I'd argue Rez, whilst not exactly AAA, is a fairly polished product, as is the Playroom, even if they are just tasters. They show the potential, which is what it's all about at the moment. I swear, people just have no patience these days. They want blockbusters straight out the gate with something as niche as this? Not going to happen. It'll take time, and even at that, there's Resident Evil 7 in a couple of months, which hopefully will be the platform's first true killer game.
Commented on 2016-10-17 20:04:01 In reply to MrWhiteAs for the AAA games debate. It's early days. I'd argue Rez, whilst not exactly AAA, is a fairly polished product, as is the Playroom, even if they are just tasters. They show the potential, which is what it's all about at the moment. I swear, people just have no patience these days. They want blockbusters straight out the gate with something as niche as this? Not going to happen. It'll take time, and even at that, there's Resident Evil 7 in a couple of months, which hopefully will be the platform's first true killer game.
Commented on 2016-10-17 23:48:00 In reply to asdfg
Commented on 2016-10-18 02:44:25 In reply to MrWhite
Commented on 2016-10-18 19:08:34 In reply to Melmoth