After spending something like 3 years in early access, GRIP is about to be released on PC, PS4, Switch and Xbox One and we have some Xbox One X footage for you today. From what we've seen, there is no boost in resolution on Microsoft's latest console nor is there a 60 fps mode, which is a little bit of a shame in a racing gme. That being said, apart from a few technical issues (shadow pop-in and collisions can still be improved), this tribute to Rollcage offers a smooth experience during races. Enjoy the videos!
Update: The game actually runs at 60 fps now, we're preparing more video coverage to show the difference.
All comments (11)
An hypothetical glitch that does nothing except halving the frame-rate is equally worrying and hilarious.
Thanks for the new videos, very very appreciated!
I honestly hope it's some kind of bug with some weird combinaton of options, or maaaaybe a problem that shows when you make the console go to sleep mode (the PS4 had problems with sleep mode on Bloodborne, if i remember correclty?)... I just hope it's not a problem that gets solved only with a day-one patch.
Or, a day -4 patch, in this case :D