Here are some fresh screenshots of the role-playing game Of Orcs and Men. The title will be released on the Xbox 360, PS3 and PC.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (17)
And design is just excelent.
And design is just excelent.
Looking forward to this game, I really dig the idea of playing as an orc and what have you. Looks great too.
I think a good example of a game that is certainly of the fantasy variety, yet has unique enough of a world and characters/creatures that it stands out is The Witcher (1 or 2, whatever you prefer), whereas the goddamn antithesis to this would be the something like Amalur, where it's all dwarves, elves, proud warriors on white steeds and faeries jumbled up in the most generic, characterless world imaginable.
So long as the game has character that is it's own, why does it matter what specific genre it is? Not saying that this game is good or anything, i just find there is no point in getting stuck on what is, ultimately, very small gripes.
If you got something too weird you'd be complaining about not wanting to play a game that looks like an impressionist painting. Again, i think it's about how you nuance your world and the lore you put in to it, not the setting itself. Again, would you call the world of The Witcher a humdrum fantasy world? I sure wouldn't, yet it has al the tropes of fantasy. You have kings and princesses, dwarves, elves and all that shit, but they still put their spin on it making it feel unique.
Incidentally, games that try doing shit differently just get crap anyway. How many times have i seen people bitch and moan about the world, combat, leveling, story and pig creatures in FFXII? A small hint; way too many.
If you got something too weird you'd be complaining about not wanting to play a game that looks like an impressionist painting. Again, i think it's about how you nuance your world and the lore you put in to it, not the setting itself. Again, would you call the world of The Witcher a humdrum fantasy world? I sure wouldn't, yet it has al the tropes of fantasy. You have kings and princesses, dwarves, elves and all that shit, but they still put their spin on it making it feel unique.
Incidentally, games that try doing shit differently just get crap anyway. How many times have i seen people bitch and moan about the world, combat, leveling, story and pig creatures in FFXII? A small hint; way too many.
I see generic fantasy stuff like this and I just ignore it because it's so lazy to me. Fantasy is anything your mind can imagine and all people do is rehash humans v elves v orcs v wizards v so on and so forth.
It's just your personal preference, and again i tell you taht it's all in the context of the game and how the world is presented. There is a fuck ton of bad crap in EVERY genre, sci-fi and fantasy aren't the only ones. I'd agree that games is a media that's plagued by the more the rushed shitty ones in general but there isn't much to do about that aside from waiting for the medium to mature to the point where talented writers actually wants to work with games.
We have guys like David Cage taht understands that the medium has potential, but unfortunately his skills at writing is like a small step above fanfic and the game design in his games is usually rather poor. So if we get a David Cage that understands both engaging gameplay and who is a good writer, then we'll get some fukcing epic experiences.
As for the games you mention, they are "What if?" scenarios, i don't see what's unimaginative or boring about that, aside from perhaps execution. What's wrong with asking "what if NY was invaded by aliens?" and then making a game about it? Nothing, it's how you execute the idea that makes it work or fail. In the case of Crysis it seems fairly uninspired, there are som aliens, go shoot, win for great justice. But it doesn't mean that the concept is devoid of potential.
Oh and on a edited foot note: Some of the old Ultima games do a great job of showing how you can have interesting narrative and stories in a fantasy setting. Just look at Ultima 4 and 5. That's some pretty neat stuff right there imo. Would love to see more of that shit.
It's just your personal preference, and again i tell you taht it's all in the context of the game and how the world is presented. There is a fuck ton of bad crap in EVERY genre, sci-fi and fantasy aren't the only ones. I'd agree that games is a media that's plagued by the more the rushed shitty ones in general but there isn't much to do about that aside from waiting for the medium to mature to the point where talented writers actually wants to work with games.
I juat wish all these so called fantasy games had more fantastical elements in them, because unlike a real world shooter based on real world history or myth, they are actually free to do so. Take avatar as an example. The world of pandora wouldnt be anywhere near as appealing if it just looked like any other real world jungle...it's creativity is what makes it special. Developers have the freedom to create such worlds in their apparently "fantasy" games, but they fall back on cliches and derivative design ideas introduced by tolkian. I'll never understand why. Not when they have their entire imagination at their disposal.
Oh, not to mention, how come you didn't find the first Uncharted to be derivative drivel?
You dont seem to get what i'm talking about, the sci fi and fantasy genre Are far more open to creativity then anything else. Could GTA have monsters, aliens, space travel, weapons that turn people into baked potatos, candykane jungles etc etc? Yes, byt it woukd be out of place given the fact it is a real world shooter. Just like uncharted is, just like COD is. Crysis however could have those things since the genre alows for it.
Or would you find it completely reasonable and fitting for nathan drake to be beamed up to a mothership, transported to an alien world where it's jungles are comprised of giant mushrooms and floating orange balls that taste like chicken and smell like strawberries? There is a time and a place for such fantastical elements. And i dont think it's unreasonable to expect such fantastical elements in a FANTASY game. The clues in the title. ;P
At least exo-skeletons and optical cloaking exists in my reality, though not in any sense perfected.
I still just see it as you crying over games you don't like while praising other games that do the exact same thing, only you happen to like em.
The genre is what dictates What sort of creative freedom you have. Uncharted has minimal supernatural elements within them, but outside of that they are bound by reality, real world locations, real world history. A game like this has non of those limitations. It doesnt have to look or act like a real world location. It can look like ANYTHING it wanted to and it would be valid in the context of the genre. Sci fi is the same. Given the fact you are already fantastical in your actions, looks, abilities, weapons, enemies. It isnt much of a stretch to accept fighting on a new, creatively unique world with unique features, rather then just new fucking york...AGAIN. They can set it anywhere on the planet....anywhere in the entire universe...but no, they use NY again.
Why orcs? Why men? Why elves and dwarves? Havnt enough people regurgitated that tolkian crap already? Why not new, unique looking races, why not unique looking worlds, why not unique looking creatures? They have the freedom to do what they like and they resort to derivative crap. They can show people something they've never seen before, but instead would rather show us stuff we've seen a million times over. It annoys me. And for that reason i would never even consider buying this game. Skyrim was the last straw for this genre. It needs to be original to even catch my eye. A green friggin orc is about as exciting as the last 100 times i've seen one. i.e. not very.