Trailer PC Xbox 360 PS3

Codemasters released this trailer and some images of Operation Flashpoint 2 showing some of the weapons and vehicles in action.

6 images

  • Operation Flashpoint 2 weapons trailer - 6 images
  • Operation Flashpoint 2 weapons trailer - 6 images
  • Operation Flashpoint 2 weapons trailer - 6 images
  • Operation Flashpoint 2 weapons trailer - 6 images
  • Operation Flashpoint 2 weapons trailer - 6 images
  • Operation Flashpoint 2 weapons trailer - 6 images
TheBeagle
TheBeagle
Commented on 2009-07-17 16:08:13
BF: Bad Company still has the best sound of any war game I've played. I really wish more developers would use sound the way DICE did in that game.
In reply to
cchance
cchance
Commented on 2009-07-17 16:16:43 In reply to TheBeagle
actually i gotta say 1943 one ups bf:bc even, cant wait for bf:bc2

but ya i wish more games would use their sound engine
In reply to
krush
krush
Commented on 2009-07-17 16:44:03
looks good, I bet that is footage of the pc version though, even so this october will be a real fight between this and bbc2.
In reply to
statix
statix
Commented on 2009-07-17 16:47:24
If you take a gander at the recent "Fear and Anticipation" trailer for OpFlash 2, you'll already know that Bad Company already has a rival in terms of sound realism and subtlety. Supposedly the sound is in-game, and has some of the most convincing and realistic sound effects and voiceovers I've heard in a game, period.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2009-07-17 17:30:19 In reply to TheBeagle
Posted by TheBeagle
BF: Bad Company still has the best sound of any war game I've played. I really wish more developers would use sound the way DICE did in that game.
That's the difference between innovators and imitators. Dice is always trying to break new grounds: BF1942 huge maps, lots of vehicles, 64 players. BF2 ranking system, squad system (both copied by CoD and Resistance), Mirror's Edge: awesome first person platforming, Bad Company, destructible environments and bringing the BF2 experience to consoles.

They use something called HD audio, I tried to read some of the technical notes they released back during GDC, its pretty complex stuff :P anyway Dice @%!@%@ rules! One of the best developers out there.
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2009-07-17 19:31:55
looking good.. though i'm not keen on all that fog.. hopefully it was just for that particular level.

Certainly has a better frame rate than Arma 2 (which looks like a slide show in most of the footage shown of it), i just hope codemasters stick with giving us an editor like the Arma guys did with the first flashpoint.
In reply to
FireWire - IEEE 1394
FireWire
Commented on 2009-07-18 00:03:18
I'm guessing this video is from the console versions though... Some of the textures look horrible and the draw distance is shit even without the fog...

They better step their game up with the PC visuals or else even ARMA II will top this.....
In reply to
Kostchtchie
Kostchtchie
Commented on 2009-07-18 16:58:24
this along with Mag/alpha protocol/battlefield bc2 are most anticipated games, cannot wai to play this
In reply to
presstheflesh
presstheflesh
Commented on 2009-07-19 05:20:00 In reply to TheBeagle
Posted by TheBeagle
BF: Bad Company still has the best sound of any war game I've played. I really wish more developers would use sound the way DICE did in that game.
yeah brilliant use of audio occlusion, an effect to simulate sound waves travelling around objects in the environment and high dynamic range audio really comes to life in surround
In reply to
shogo10
shogo10
Commented on 2009-07-19 09:09:07
The devs are actually working very hard on the sound, so I'm not too worried about that, and the visuals are actually improving quite a bit. I don't see how people can say its bad unless you have stupidly high standards.
In reply to
zlimness
zlimness
Commented on 2009-07-19 12:22:31 In reply to TheBeagle
Posted by TheBeagle
BF: Bad Company still has the best sound of any war game I've played. I really wish more developers would use sound the way DICE did in that game.
First thing that came to mind. After playing Bad Company and 1943, everything else just sound like shit. Codemasters promised that OF2 would have some beefy weapon effects, in terms of physics but also audio effects. But it doesn't seem like they'll follow up on that promise after watching these videos.
In reply to
Viginti_Tres
Viginti_Tres
Commented on 2009-07-19 15:20:09
It'll take some time until other devs catch up on the sound design of the BF games. And it's not like they aren't improving on it either. 1943 sounds even better than BC and I certainly can't wait to hear BC2, it has become the highlight of the series to me. On OF2: It looks good, no buy for me though, there are too many war games coming this fall.
In reply to
Mortim
Mortim
Commented on 2009-07-19 22:29:54
First day buy for me. Been loving ARMA II, and this looks set to be perhaps a little shorter in scope, but much glossier outing.

Going to be a busy year :S
In reply to
About the game
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Codemasters
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Codemasters
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