A few months after the 360 version, Deadlight finally arrived on PC yesterday but unfortunately the port is rather lazy. Indeed, not only are the graphics options limited, but the framerate is also caped at only 30 frames per second. The game does not look very different from the console version but there is a bit less aliasing however. That being said, we think the game is a proof of poor optimization since we witnessed a few framerate drops even with our newly-acquired GTX 670. Odd to say the least.
Update: One 60 fps gameplay video added. Details inside.
All comments (11)
Commented on 2012-10-27 10:28:02
Commented on 2012-10-27 10:45:44Save your money.
Commented on 2012-10-27 11:12:46
Commented on 2012-10-27 11:51:34 In reply to madziaj11And the game is indeed awesome. but short. with the + of 0 artsy fartsy bullcock.
Commented on 2012-10-27 18:32:32 In reply to madziaj11Here is how to do it.
Browse to \My Documents\My Games\UnrealEngine3\LOTDGame\Config\LOTDEngine.ini
Find MaxSmoothedFrameRate=30 and change the value.
Commented on 2012-10-27 21:44:17
Commented on 2012-10-27 22:19:40 In reply to nostradamus
Commented on 2012-10-27 23:44:36
Commented on 2012-10-28 00:30:24 In reply to nostradamus
Commented on 2012-10-28 18:06:17 In reply to nostradamusAnd the game is indeed awesome. but short. with the + of 0 artsy fartsy bullcock.
Commented on 2012-10-29 20:53:42 In reply to infamouz956If you want first-person "Zombie Am Legend", I'm sure there's some mods out there for Left 4 Dead.
This game is more in the vein of Out of this World (Another World) and Flashback, than the Zombie FPS you would think wasn't "a waste".