After five years without a Ghost Recon game, it is almost a relief to see the arrival of Tom Clancy's Ghost Recon Future Soldier. Before we started to play, we were worried it might turn out to be a disappointment, but in the end, it is not. With something like 12 hours of gameplay in the single player campaign (which can be shared with up to three friends online), Ubisoft's new title is definitely entertaining. Mixing stealth missions - very reminiscent of Splinter Cell - with more action packed sequences, this new instalment is worthy of the two Advanced Warfighter games. The shooting mechanics are on par with today's best games of the genre, and using gadgets is a lot of fun. Check out all our videos and see for yourself.
All comments (31)
Also is it replayable?
Thanks, still buying it though, I want my Third Person Shooter fix and this looks great IMO.
Thanks.
http://www.joystiq.com/2012/05/22/ghost-recon-futu...
http://www.oxmonline.com/ghost-recon-future-soldie...
http://www.gamereactor.dk/anmeldelser/110951/Ghost...
http://www.destructoid.com/review-tom-clancy-s-gho...
http://www.gamerevolution.com/review/tom-clancy-gh...
http://www.spaziogames.it/recensioni_videogiochi/c...
http://www.ign.com/articles/2012/05/22/ghost-recon...
http://www.gametrailers.com/gamereview.php?id=1269...
http://www.mondoxbox.com/recensione/1491/ghost-rec...
http://www.gamesradar.com/ghost-recon-future-soldi...
http://www.edge-online.com/reviews/ghost-recon-fut...
http://www.oxm.co.uk/41791/reviews/ghost-recon-fut...
The game still looks disappointing though. The main character voice actor is as generic as it comes, and the story seems disjointed. I just hope MP is good
Even though I really enjoyed GRAW, I haven't really felt the pull to jump back into another Ghost Recon game.
Although if they had gone back to their roots, I would have probably been all over it.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Hey look soldier, here is reminder in case, You forgot in which part of the world You have been deployed. :-D Who the fuck put this stupid idea into this game? Jesus! Its more like Matrix.
Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
Like I really need a giant circle over EVERY bad guys regardless of where they are, and all kinds of irrelevant crap plastered all over the environment. At this point I wouldn't be surprised if every car had the word "car" floating over it, and every building had "building" floating over it. I see what they are going for, but at least make it toggle-able for those of us who don't care what our enemies ate for breakfast...
I really hope there is an option to turn it off, but Im afraid there isnt. For example in GRAW, You could choose to not mark enemies position. Which was cool.
I know its all about future soldier high tech gadgets, ok, but these big signs are really stupid idea. I can understand to deploy the sensor and it marks positions of enemy....well,...ok....all that IR thermal imaging mumbo jumbo, all of this is ok, but these additional beep-peep-blink-blink shits are ruining the gameplay. Sad, sad....
Excluding these signs and overloaded HUD things, this game looks great and really love the sound! Sound is flawless here.