The current generation of consoles is (finally!) leaving its last moments, and it's with great pleasure that we are releasing our first videos from one of the consoles that will keep us very busy in the coming years, the PS4. And of course, what better to start with than the very "in your face" Killzone: Shadow Fall?
All comments (41)
i thought that sony cut preorders to a certain number to make sure shops had some stock in for people who didnt preorder :/
i thought that sony cut preorders to a certain number to make sure shops had some stock in for people who didnt preorder :/
Regardless, this game looks really good. Certainly looks as good as most PC games and fantastic for a console game.
https://www.youtube.com/watch?annotation_id=annota...
The SP does worry me abit since its a mixed bag from various people, but then again I thought Crysis and Warhead oe oft he best FPS games i played while others say its bland and boring so who knows lol
I hope the SP atleast entertains me since i really like what i seen from the new gameplay mechanics other than go A to B and just shoot your way through with no tools or gadget to mix it up abit.
Bring on 29th!
I think you'll like it then, I thought it was a great game 8 to 9/10. Plays just like my favourites: FEAR, republic commando, Crysis coincidentally those games got hammered too with the same review scores. Perhaps the mass market just doesn't like FPS in this style, I mean it can be pretty hard when they send out 16 guys to kill you and you don't use your tools like the sonar scan properly.
I think you'll like it then, I thought it was a great game 8 to 9/10. Plays just like my favourites: FEAR, republic commando, Crysis coincidentally those games got hammered too with the same review scores. Perhaps the mass market just doesn't like FPS in this style, I mean it can be pretty hard when they send out 16 guys to kill you and you don't use your tools like the sonar scan properly.
Games like Crysis, Bioshock and it seems like Killzone SF is offering various ways to play, but I dont know how much stuff you will get in KZ interms of tools, I just know the Owl can stun, put shield, supress fire and then gadgets like wallhack from Shadow Marshal himself (such an badass name, i love it!).
I do take these impressions into consideration when I play it, but I dont hold on to them so much until I play it myself.
Games like Crysis, Bioshock and it seems like Killzone SF is offering various ways to play, but I dont know how much stuff you will get in KZ interms of tools, I just know the Owl can stun, put shield, supress fire and then gadgets like wallhack from Shadow Marshal himself (such an badass name, i love it!).
I do take these impressions into consideration when I play it, but I dont hold on to them so much until I play it myself.
KZ is completely not like that, bullets generally are pretty weak and require you to change gun modes on the fly such as the Helghast rilfe with the shotgun secondary. I found myself stealthing with the pistol, shooting the Helghast to stun them then run in for the melee kill, or when I'm surrounded I'd use something with high rate of fire to break the Heghast coming at me and motivate them to take cover, this allows me to change position where I can then use weapons like Sniper or Red Dot rifle. In the apartment playthrough GG showed, they used C4 to breach rooms, instead of that I just got a chain gun and blew a hole in the wall and killed everyone inside instead, sounds like Crysis :)?
The tool set isn't large, you've already listed everything there is, but how you use them can really change your game, say sending out the OWL to kill with it's chain gun can distract and draw attention, meaning the Helghast will start to flank the OWL and not you, this means you can take better positions or retreat to regen health.
Overall I thought it was a good linear FPS, some sections were completely open whilst some where corridor linear but still had options such as hidden air vents or climbable roofs. In fact the game felt more open than the Battlefield 4 campaign.
Crysis and Warhead has been my most played FPS titles and I would still get PS4 version if they release with Cryengine 3 with awesome graphics at 1080p (rumors around they were gonna do something like that).
For me generic and bland is were you are a normal soldier and all you do is follow order and just pick random guns and start shooting, you got zero abilities or tools to mix the gameplay up, thats boring to me.
Btw about the bullet damage in KZ, it depends on the difficulty and how much bullets enemies will take, I loathe bulletsponge shooters with a passion so I will probably play on Normal so its a decent amount of damage being done.
So Shadow Marshal doesnt get anything to use other than the wallhack scanner? kind of a game, guess they wanted to focus more on the Owl interms of gadgetry.
But yeah overal i am still super excited to play it since I havent seen any footage yet (not enough of retail to spoil myself) to say its boring.
Though people are reporting in some boring levels later on like some sort of a freefall section of some sort.
Oh really it depends on difficulty? I thought it was just player health, played it on hard mode, seemed fine to me, I guess enemies are kinda spongy.
But yeah you don't get any new tools, but the way you use the tools change in the game story, you also get other weapons such as the C4 or laser trip mines to change the gameplay a bit.
I suppose some levels could be 'boring' for some people, lots of quiet sections with no enemies, but those levels still have great dynamic vistas with things happening in the background, things for you to see such as NPCs or some simple platforming. I like that kind of stuff anyway, it's not like the sections where you do kill don't have enough enemies to swarm you.
Play for yourself, I went into the game thinking it was going to be as bad as the reviews said, instead I got a game that played like some of my favourites, which also got hammered by reviews.
And i agree with next gen visuals, and the fantastic art design and graphics of Shadow Fall i dont mind no-shooting parts and just let the vistas, the atmosphere just show up and i am walking around with a weapon seeing all the good stuff. Its nice to breka away from constant action and shooting too.
But yeah I am definitely doing that, KZ is my only title i am buying with Ps4 launch so i am excited to play it.
If it does turn out as bad as people say then its a shame, but I dont know that until i play it.