As you've probably noticed yourself, April is pretty quiet gaming-wise, so we have decided to catch up on the games we missed in the past few weeks, Saint Seiya Sanctuary Battle being the first to be given the first 10 minute treatment. As usual, you will find a bunch of videos inside, and don't forget to leave a comment for the sake of the Bronze Saints.
All comments (14)
Btw, there's an Albator CGI Movie coming this year.
This type of game doesn't exit to impress everyone, it is here so nostalgic like me recall the past, and hardcore fan to be the hero of their series...
Now to say french are suckers because of a game, i pity you and i just want to know if gamersyde is going to create a new "drop a piece for the poor guy system" :D
PS: the Albator Movie ? We'll see if it good in 2013, there is also Captain Future / Capitaine Flam that seems good ...
Why do these licences have all have to be a Dinasty Warriors rip-off type of game? Isn't there a clever way to do a anime action game and for it not to be a unispired battle royale (dinasty warriors) or just focused on cutscenes and not much else (asura's wrath).
Sure it can be easy to cap flags but that is only if the opposing teams defence are shit. There are alot of different ways to defend the flag and if a team defends their flag well e.g. keep all their turrets and senors up, but mines, claymores, mini turrets, electric walls (not sure what the are called), place a doombringer (that is a heavy class) at the flag then it is pretty damn hard to cap that flag.
Capping flags is just one part of the whole game, there are so many other different roles in this game like disrupting defences by attacking the generator etc. Holding up your own defence as a technician (engineer). Playing flag chaser, chasing the guy that has your flag. Playing sniper and killing if flag cappers.
You need to experience the game for yourself though, it's hard to explain. For me, I love it, it's so adapted to the pc-platform with it's fast paced gameplay that there is an extreme lack of in this day and age, good UI, very short loading times, the "VGS" chat system, the Unreal Engine 3 that looks so beautiful but at the same time manages to be so stable and the rewarding gameplay, it takes skill to kill in this game and every kill feels so much more rewarding than in your usual generic fps. Constant updates being released for the game.
Check this video out for some great tribes gameplay that gives a small glimpse of what it's all about and at the same time showcasing the beautiful maps. http://www.youtube.com/watch?v=slG0UWSiloY
Why do these licences have all have to be a Dinasty Warriors rip-off type of game? Isn't there a clever way to do a anime action game and for it not to be a unispired battle royale (dinasty warriors) or just focused on cutscenes and not much else (asura's wrath).
(and don't drag it to the What's Up box either)