Konami recently released a PC demo of Castlevania: Lords of Shadow 2 on Steam, so here are three 1080p videos for you guys. Because the cutscenes aren't completely smooth at the moment, we chose to only keep the gameplay sequences. This way, you can be assured that there are no spoilers included.
All comments (11)
Interms of gameplay, huge leap over the first one. Much smoother movement and better combat mechanic like dodge, the combat moves was the same but nice addition to the two new weapons you could keep swapping back and forth on all 3 weapons for some nice combos.
Music is outstanding too.
I cant wait for this game to come out, hopefully they have added some arena mode, outfit unlocks...etc. for replayvalue.
PS. auto QTE is the way to go!
Even the grab move has QTE, but with it on its a auto grab with nice fluid animation without the camera changing angle or game slowing down.
Its basically a normal action adventure game without any QTE in the game (doesnt even show QTE prompts on screen), for those who loathe that crappy gameplay mechanic that has been luring itself into more games these days.
I wish all games with QTE could have an option to turn it off in options from getgo, satistfy both audiences.
I turned them off for the demo, then realised I had just turned on more cutscenes, so I turned them back on again.
As long as a game doesn't hit GOW territory where QTE's are concerned, I can live with it.
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.
Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.
Interms of gameplay, huge leap over the first one. Much smoother movement and better combat mechanic like dodge, the combat moves was the same but nice addition to the two new weapons you could keep swapping back and forth on all 3 weapons for some nice combos.
Music is outstanding too.
I cant wait for this game to come out, hopefully they have added some arena mode, outfit unlocks...etc. for replayvalue.
PS. auto QTE is the way to go!
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.
Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.
I can run game smoothly 60fps maxed in 1440p but when cutscene is displayed framerate drops to about 30 fps.
Bright side is that cutscenes are rendered in real time. They are not pre rendered binks and huge kudos for Mercurysteam for that.
I played it at 1440p max settings using a 780 GTX Ti and didn't notice a single drop in framerate.
780 ti is faster than titan. Much faster than 770.