We found MXGP3 pretty fun on PC back when we played it a year ago, but the game was clearly meant for a wide audience. MXGP Pro seems to be a totally different matter as the handling seems quite hard to master, even in the standard physics mode. Our irreplaceable davton has found the game interesting so far, and you should know he used to practice motocross as a kid so he knows a thing or two about bikes. Before you can see him in action, I have prepared 3 videos showing lesser skills than his, but it's a start. We recorded the game on Xbox One X and we were a bit disappointed that there is no 60 fps mode. It is HDR compatible though.
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i'd love for this developer to be given the freedom to make something more crazy. with boost and tricks and massive jumps but retain all the terrain deformation seen here. a new freekstyle basically.