Since a few days Halo 5: Forge is available for free on PC, it allows players to create and modify Halo 5 maps from a Windows 10 PC and share it with Xbox One players. It's also possible to play custom games in all the Arena maps, an update will add a custom games browser. So here are flyby videos of some maps, in max quality and 4K downsampled to 1080p. Note: framedrops are caused by the capture, the game being perfectly smooth otherwise.
All comments (4)
Like most UWP stuff it doesn't even support full screen mode.
I captured these videos, but in an unusual way, Mirillis Action makes the game stutter, ShadowPlay lose some frames in the recording, too bad, I could do 1440p60 videos.
So I had to use my AverMedia U3 to capture (limited to 1080p60), but I don't have a PC dedicated to capture, so I used my Surface Pro 2 and it's CPU is a bit too weak to record long videos, so sometimes it stutters.
I tried recording my PC by itself via the AverMedia U3, seems to work well, I'll do some more testing in more demanding games.
For example, everytime a notification or the app's top bar or taskbar is shown, the game exits this mode, it's visible when vsync is off, tearing disappears because Windows forces vsync.
I mostly use Mirillis Action to record games, and with UWP games it's almost impossible when they use this mode unless I force Action to be on top, but then the game can't enter UWP's fullscreen mode (making Halo stutter but not Forza).