Xbox 360

After a pretty exciting week in the gaming world, the pitpass returns with some new images and more importantly some new footage of the long awaited Ring: you'll have the chance to appreciate the phenomenal sense of speed you get in the fastest cars. We're also offered a short interview of Che where the differences between the demo version and the retail version are revealed - so, as expected, pretty much nothing as the final game will be very similar in terms of graphics and sound. There's also some info about the demo content such as the AI level and Che adds that in the final game it will also be possible to tune the wheel completely. Also note that a hotlap contest will open on May 15th. More details in the pitpass.

Pitpass 46

  • Pitpass day - Pitpass 46
  • Pitpass day - Pitpass 46
  • Pitpass day - Pitpass 46
  • Pitpass day - Pitpass 46
  • Pitpass day - Pitpass 46
  • Pitpass day - Pitpass 46
Inflatable
Inflatable
Commented on 2007-05-12 13:01:56
I can't wait for this game.. Online racing with friends FTW!
In reply to
Viginti_Tres
Viginti_Tres
Commented on 2007-05-12 13:14:17
The last pic is pure awesomeness. The distant trees look so real. O.o
In reply to
nepton
nepton
Commented on 2007-05-12 14:34:13
The game looks better in the replays. It's just stupid they still update the pitpass with replays. It doesn't look that good ingame, we all know that.
In reply to
gmulis - blames poor<br>marketing
gmulis
Commented on 2007-05-12 14:45:05
the first person veiw is awesome make it look more real
In reply to
skyform
skyform
Commented on 2007-05-12 15:40:25 In reply to nepton
Posted by nepton
The game looks better in the replays. It's just stupid they still update the pitpass with replays. It doesn't look that good ingame, we all know that.
Replay and ingame graphics are the same the only difference is motion blur in replay.
In reply to
acm2000
acm2000
Commented on 2007-05-12 15:54:03
lol, thats stupidly fast, good sense of speed too
In reply to
SpoBo
SpoBo
Commented on 2007-05-12 16:11:26
awesome. what I really like about forza2 is the sense of speed. If the speedo says 200 I actually believe it. what I hate is that the graphics look twice as good in the replays then in any actual gameplay. But imo the handling makes up for that. And it'll keep me and many other carnut satisfied until something better comes along :p

But I wonder if it will be possible to ban certain assists on your own server. I certainly hope it's the case because I am a purist :p I haven't even enabled any assist in the demo. Not once lol :p
In reply to
SpoBo
SpoBo
Commented on 2007-05-12 16:13:12 In reply to skyform
Posted by skyform
Replay and ingame graphics are the same the only difference is motion blur in replay.
No ... replays have 4xAA as well apparently. Just look how smooth the edges are around the cars in the replays. That's AA. Not the result of motion blur.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2007-05-12 16:14:06 In reply to SpoBo
The Ring looks a lot better than Mugello so what you see here is pretty much what you have in gameplay. When I played the preview version at Blim's the ring was the most impressive track I played on (didn't try them all though).
In reply to
prodygee
prodygee
Commented on 2007-05-12 17:26:43
SpoBo (songebob:P), there is both motion blur and more AA during replays, with that they can't maintain 60 fps, plus replays look better with a low fps (ihmo).

Obviously every track has it's own way of showing a replay, you see a lot of new camera angles which we didn't see in the demo, which fit to this track.

You guys :D, you can race with the steeringwheel! So you can make corners so smoothly, the controller is crappy if it's about good sim's like this.
In reply to
Bingham67
Bingham67
Commented on 2007-05-12 17:27:38
Interesting Driftwood so maybe i wasnt being optimistic that other tracks look better then others.

This is what i was thinking because i have seen other tracks on videos and they look better then what i have seen in demo of Muggello.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2007-05-12 17:30:57 In reply to Bingham67
As I said before, some tracks look horrible (NYC) while others look good (the Ring). It's a shame but unfortunately that's the way it is. :(
In reply to
INDIGO
INDIGO
Commented on 2007-05-12 19:46:44
Che adds that in the final game it will also be possible to tune the wheel completely
Thank god!!!
In reply to
Dangerous
Dangerous
Commented on 2007-05-12 21:17:11
tbh demo was unimpressive....other than car models.... everything looked last gen
In reply to
skyform
skyform
Commented on 2007-05-12 23:51:21 In reply to SpoBo
Posted by SpoBo
No ... replays have 4xAA as well apparently. Just look how smooth the edges are around the cars in the replays. That's AA. Not the result of motion blur.
It has not, i have the demo and they look exactly the same.

The only difference is the motion blur.

Check ingame and raply mode in the same positions and you will see they have exactly the same graphics.

There is no more AA in replay.
In reply to
Cream
Cream
Commented on 2007-05-13 00:07:32
Think I would say they where the same as well, The game deffo has FSAA in game, if you look closely on the bonnet view you can see the FSAA being implemented. Maybe not 4x but there is at least 2x FSAA.
I think half the problem is the relativity low resolution of a HD T.V. for it's size, It's nearly twice the size of my monitor yet support a much lower resolution.
In reply to
McErono
McErono
Commented on 2007-05-13 01:14:33
10turn should know it... they offically said its 4xFSAA @ 30fps in the replays and 2xFSAA @ 60fps ingame. everybody that has a jaggie fest on his HDTV should try the VGA cable (reference setting @ intermediate or expanded), if possible lower the sharpness on your TV and turn down the contrast a little - I simply love it! I was very upset at first but know I really like it - not the best grafics I have ever seen but very very solid and the gameplay is just awesome!!
In reply to
Uli
Uli
Commented on 2007-05-13 02:14:09
sterile looks and disappointing engine sounds. where is the turbo whistle and venting?
In reply to
McErono
McErono
Commented on 2007-05-13 13:33:58
the sound is generally messed up... I don't know what 5.1 system they have for testing but something seems to be wrong...
In reply to
RC_Master
RC_Master
Commented on 2007-05-13 17:04:28
God damn, that pitpass was awesome. I've never Nurburgring looking as good as that! Phenominal sense of speed.

One thing to note: 3D grass!!
In reply to
cchance
cchance
Commented on 2007-05-13 22:20:45
people say this game is jaggie and what not are idiots this game is spectacular
In reply to
INDIGO
INDIGO
Commented on 2007-05-13 22:40:32 In reply to McErono
Posted by McErono
the sound is generally messed up... I don't know what 5.1 system they have for testing but something seems to be wrong...
You have to mess with the audio levels. Everything is at max when you start, and yeah, it doesn't sound that great like that.
In reply to
INDIGO
INDIGO
Commented on 2007-05-13 22:54:56 In reply to skyform
Posted by skyform
There is no more AA in replay.
I think there is.
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Turn 10 Studios
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  • Loakum

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    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)

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