Ubisoft sent us this first developer diary of Prince of Persia, and as usual it's a quite interesting watch!
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (10)
I just hope it doesnt get repetitive in the combat.
And for the love of god, add more weapons!
Such a shame.
I just hope it doesnt get repetitive in the combat.
And for the love of god, add more weapons!
We'll see though...
Such a shame.
Let's face it, they are not gonna change it no matter how much we ask for it.
Prince of Persia is about the story as much as it is about the combat.
And each cutscene and all will be showned with the prince and Elika talking, is gonna be VERY annoying!
Jato
Ben said giving us new weapons and all that is too much "RPG" element to it, and they don't want us to go and find items and weapons from different locations.
They want us to be in a one way journey with the same thing we got from the beginning to end.
Freaking stupid!
I just hope it doesnt get repetitive in the combat.
And for the love of god, add more weapons!
it just means alot of puzzles and acrobat moves you would need to do, no need to worry about enemies after you land from a flip to the ground.
It could mean, once you go complete a puzzle with some insane manuevers, you confront a boss like character, you can't just beat him with random hack and slash, but need to use strategy and teamplay to defeat him.
Personally i like it
Have both mini bosses and small group of enemies now and then coming at you.
They think that just ebcause they got good artistic approach they can get away with the MAIN gameplay mechanics...sorry Ubi, that is not how it works.
I like Prince of Persia as a whole, and the artistic view is good, but I am not happy with what it is turning out to be.
I hope they show more variety in terms of ganeplay mechanic, enemies...etc. if they want me to buy this title.
and if you notice, this prince of persia battlesystem is different, alot of teamwork with the magic girl, and its alot of camerawork and story driven, makes you feel like you are playing a persian story
checking out the video you can see the roof run is pretty cool and alot of wall jumping, climbing, swinging and using the environment to get to places is back, getting rid of hordes of enemies lets you enjoy this part more, and when you are up against an enemy, it's like a fighting game, soul calibur or so, big moves, great camera work just epic.
I think the whole approach gives you a mythical feel and if they can pull it off, might change the way platform games are made, could turn out to be a better way to tell a story. Games are becoming like movies, without a good story in the first place, no amount of action or enemies will save it
A demo would need to be played though, i'm sure TGS will answer everything in more detail
I still say more weapons for variety...atleast weapons if they don't want more enemies at the same time.
Prince is obviously Spider-Man now with the ceiling thing.