Xbox 360 PS3

Danish Zero Point Software today announced that Project IM now will be known as Interstellar Marines, and will be released on Xbox 360, PC and Playstation 3. They released five images and a trailer that looks absolutely fantastic.

5 images

  • Project IM is Interstellar Marines - 5 images
  • Project IM is Interstellar Marines - 5 images
  • Project IM is Interstellar Marines - 5 images
  • Project IM is Interstellar Marines - 5 images
  • Project IM is Interstellar Marines - 5 images

Video gallery

  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
  • Project IM is Interstellar Marines - Video gallery
godhandiscen
godhandiscen
Commented on 2006-05-04 20:55:11
This game was supposed to be PS3 exclusive..... this gen the attack of the cross plattform games. If things keep like this. The whole competition will bowl down to first party exclusives. aka MS FTW.
In reply to
twoism
twoism
Commented on 2006-05-04 20:55:54
I've just seen it over on the official site... it's looking really good. I've actually never heard of the game until today and it's generated quite a bit of hype for me just with that trailer, assuming its all real-time, in-game footage. Nice!
In reply to
DJJoeJoe
DJJoeJoe
Commented on 2006-05-04 20:57:18
when games are not even announced and don't even have final names people say a lot of things...

This game is JUST announced now... and JUST has recieved it's final name...
In reply to
abaddon1125
abaddon1125
Commented on 2006-05-04 20:57:47
I'm pretty impressed with all the third party software companies out of Europe lately. I mean, this is by no means top bar graphics, but alot of those shots still look pretty nice. Here's hoping they deliver on the gameplay side of things as well.
In reply to
Sheps
Sheps
Commented on 2006-05-04 21:01:14
Hmm the graphics seem ok, but the whole Body models are totally off, they look like people of " height restriction " to be honest.
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-05-04 21:01:55
They dev multiplattform cause,360 is out there,and cause they arn't 100% sure on how the market will be split...

Looks awesome btw.
In reply to
SPBTooL
SPBTooL
Commented on 2006-05-04 21:08:52 In reply to Sheps
Posted by Sheps
Hmm the graphics seem ok, but the whole Body models are totally off, they look like people of " height restriction " to be honest.
I like the graphics, not too dark, shiny or bloomy. I still believe that the best games this generation are not going to come down to technical graphical achievement; But, rather to artistic style.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2006-05-04 21:12:28 In reply to DJJoeJoe
Posted by DJJoeJoe
when games are not even announced and don't even have final names people say a lot of things...

This game is JUST announced now... and JUST has recieved it's final name...
This game was announced last year. They said it was for next-gen. Xbox 360, PS3 and PC. This game has JUST got its official name after it was called Project IM. I have been following this game from day one on the first day when they released the teaser for it.
In reply to
Pyrochaos
Pyrochaos
Commented on 2006-05-04 21:16:36 In reply to Sheps
Posted by Sheps
Hmm the graphics seem ok, but the whole Body models are totally off, they look like people of " height restriction " to be honest.
Are you drunk? lol Those graphics look fantastic!
In reply to
Scarface
Scarface
Commented on 2006-05-04 21:21:29
Good work manager. You're on a roll....

Looks brilliant. The graphics and Animation are almost movie like. Halo has a hell of a lot to compete with this gen.

Wait a minute. This is pre rendered. doh!
In reply to
Sheps
Sheps
Commented on 2006-05-04 21:22:01 In reply to Pyrochaos
Posted by Pyrochaos
Are you drunk? lol Those graphics look fantastic!
Look at the body models, they are totally off, im not saying the graphics suck but the player models do, the arm lenght and everything is off.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Commented on 2006-05-04 21:28:02
I'm not too concerned about that, the faces look a little Wallace and Grommit to me. But overall, the game looks fantastic. I'm just wondering if this was pre-rendered or not, it looks that good.
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-05-04 21:28:11 In reply to Sheps
Posted by Sheps
Look at the body models, they are totally off, im not saying the graphics suck but the player models do, the arm lenght and everything is off.
Animation is basically the last thing they fix in the early state of a game.
In reply to
cstrasz
cstrasz
Commented on 2006-05-04 21:34:13
Not to burst people's bubbles, but you do realize that the trailer is pre-rendered, as explicitly said in the beginning in big bold words, right?
In reply to
mkk316
mkk316
Commented on 2006-05-04 21:36:25
Man, there's alot of FPS coming out next gen.....
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2006-05-04 21:44:05
pre rendered using game content and real-time restrictions...i think that means its rendered using ingame engine and stuff but scripted. In other words its not running on realtime hardware its been prerendered on a pc using the engine.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2006-05-04 21:46:40
I have to admit that is the only thing that I am worried about IM. The character models reminds me alot of Doom3, Quake 4 and PDZ. Its all "doll" like. But if you stop focusing on that type of thing and look at the animation, surrounding and the so called "fun part" it looks like Phatheon says, fantastic!
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2006-05-04 21:49:33
Multiplatform is a direct result of costy development. Everything will most likely trickle out on every platform of economic viability eventually, especially things that start their life on the 360 as the PS3 will inevitably be the more popular platform.

I see this multiplatform craze as a problem too, and I think it'll especially amount to much teeth grinding from MS in the long run, because none of the really significant first party titles seem to stick on their consoles. Sure enough, Generic Space Shooter X might, just because it's developed on a similar platform (PC), but in the end I don't think people will care.

MS even showed some interest in strong first party titles with their own sports lineup for the Xbox, but dropped it like a hot potato once EA were on board. Now we're playing the same titles whether we've got PS2's or Xboxes. Top Spin gained popularity not only because it was a good tennis title, it also had the sense of "belonging" to Xbox owners.

Looking back at a lot of the classic consoles you can see similar trends there. Some games, regardless of developer, belong to a certain platform. The fans of that platform identify with it, and they share that bond several years later when they meet and realise they were both Saturn owners, and of course they played that SIGNIFICANT title for only their console. Guardian Heroes and Dragon Force weren't put on Saturn only because of exclusivity deals, either. Another depressing fact of today's industry.

With games like this one there is no intention whatsoever to find a "home" for the game. There's no intention of making a certain gamepad "THE" pad to play the game with, and no one audience for which this is "their" game. Yeah, that's stuff I think about - stuff I find saddening.

When I say all that people often go "But, but but but, you like Splinter Cell! Doesn't that make you a nutty self-contradicting penis?" But it's like... Who in their right mind didn't play Splinter Cell on Xbox?
In reply to
cstrasz
cstrasz
Commented on 2006-05-04 21:50:56
This is all assumption of course, but given that they're saying it's pre-rendered, I can only assume it's not using an in game engine. Developers will go out of their way to say when it's rendered in game, not the other way around. Unless they want to make it clear that this is not in game footage, so they don't get backlash when in-game shots get released (killzone 3?)

My guess based on their press release is that this is just a design concept, maybe with some prototype art or models. If you look at the press release it says they 'intend to use the unreal 3 engine'. Maybe they have a proprietary engine running some rudimentary stuff but still need to score a final engine for it to run.

It sounds like a cool concept and I hope it can live up to what they want to achieve conceptually. At this point though until gameplay is shown I can only assume it's some models with choreography and audio overlaid.
In reply to
koentje
koentje
Commented on 2006-05-04 22:00:28
Best trailer ever made!!
In reply to
tonto
tonto
Commented on 2006-05-04 22:01:59
Damn look kinda nice but those character models ruin everything.
In reply to
satoshi
satoshi
Commented on 2006-05-04 22:21:32
looks good except the chars models that look realy really bad
In reply to
mtt16690
mtt16690
Commented on 2006-05-04 22:27:48
I love the look of this game, the graphics looks great, exept the Character models, but im sure they'll be sorted out, definatly a game to keep an eye on
In reply to
Woah
Woah
Commented on 2006-05-04 22:45:05
YES!! An awesome sci fi looking game for next gen!! I love sci fi stuff, will be keeping track of this along with Mass Effect.
In reply to
Optimusv2
Optimusv2
Commented on 2006-05-04 22:45:50 In reply to koentje
I'll pass on this one wont have time to play it as I'll be a bit preoccupied with other games :D
In reply to
About the game
Platform
PC X360 PS3
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)

  • Driftwood

    Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)

  • Loakum

    Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)

  • Driftwood

    Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)

  • reneyvane

    reneyvane Factornews à joué à KingdomComeDeliverance2 au Gamescom 2024 mais ne publie sa preview que maintenant ? [url] (7 Weeks ago)

  • CraCra

    CraCra Y a un souci sur les forums ? (8 Weeks ago)

  • nostradamus

    nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

The First 43 Minutes of Loco Motive

  • Thursday, November 21, 2024
  • Driftwood

Our Switch video of Ys X: Nordics

  • Wednesday, November 20, 2024
  • davton

The Callisto Protocol is now PS5 Pro Enhanced

  • Wednesday, November 20, 2024
  • Driftwood