Danish Zero Point Software today announced that Project IM now will be known as Interstellar Marines, and will be released on Xbox 360, PC and Playstation 3. They released five images and a trailer that looks absolutely fantastic.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (56)
This game is JUST announced now... and JUST has recieved it's final name...
Looks awesome btw.
This game is JUST announced now... and JUST has recieved it's final name...
Looks brilliant. The graphics and Animation are almost movie like. Halo has a hell of a lot to compete with this gen.
Wait a minute. This is pre rendered. doh!
I see this multiplatform craze as a problem too, and I think it'll especially amount to much teeth grinding from MS in the long run, because none of the really significant first party titles seem to stick on their consoles. Sure enough, Generic Space Shooter X might, just because it's developed on a similar platform (PC), but in the end I don't think people will care.
MS even showed some interest in strong first party titles with their own sports lineup for the Xbox, but dropped it like a hot potato once EA were on board. Now we're playing the same titles whether we've got PS2's or Xboxes. Top Spin gained popularity not only because it was a good tennis title, it also had the sense of "belonging" to Xbox owners.
Looking back at a lot of the classic consoles you can see similar trends there. Some games, regardless of developer, belong to a certain platform. The fans of that platform identify with it, and they share that bond several years later when they meet and realise they were both Saturn owners, and of course they played that SIGNIFICANT title for only their console. Guardian Heroes and Dragon Force weren't put on Saturn only because of exclusivity deals, either. Another depressing fact of today's industry.
With games like this one there is no intention whatsoever to find a "home" for the game. There's no intention of making a certain gamepad "THE" pad to play the game with, and no one audience for which this is "their" game. Yeah, that's stuff I think about - stuff I find saddening.
When I say all that people often go "But, but but but, you like Splinter Cell! Doesn't that make you a nutty self-contradicting penis?" But it's like... Who in their right mind didn't play Splinter Cell on Xbox?
My guess based on their press release is that this is just a design concept, maybe with some prototype art or models. If you look at the press release it says they 'intend to use the unreal 3 engine'. Maybe they have a proprietary engine running some rudimentary stuff but still need to score a final engine for it to run.
It sounds like a cool concept and I hope it can live up to what they want to achieve conceptually. At this point though until gameplay is shown I can only assume it's some models with choreography and audio overlaid.