Sony officially unveiled the PS4 Pro during the PlayStation Meeting event earlier today in New York. While support of 4K and HDR were expected, the lack of a UHD Blu-Ray drive was clearly not. The console will hit store shelves on November 10 for $399, images and details inside.
New York City, September 7, 2016 – Sony Interactive Entertainment(SIE) today announced the introduction of PlayStation®4 Pro (PS4®Pro) (CUH-7000 series) computer entertainment system, which delivers enhanced experiences through improved image processing capability and support for 4K quality images*1. PS4 Pro will be available on November 10, 2016, in Japan, North America and Europe at a manufacturer's suggested retail price (MSRP) of 44,980 yen, US$399, €399 and £349*2. This marks the first time ever in the history of PlayStation® that a higher-end system will be introduced in the middle of the platform’s lifecycle. PS4 Pro will complement the standard PS4, including the slimmer and lighter model also announced today.
By boosting the performance and capability of the system architecture including the CPU and GPU, PS4 Pro allows games to deliver graphics with far more detail and unprecedented visual precision. Users with 4K TVs will be able to enjoy all PS4 titles in higher quality, such as 4K quality*1 resolution and faster or more stable frame rates. In addition, PS4 Pro supports 4K video playback to deliver 4K streaming video services such as Netflix and YouTube.
HDTV owners will also be able to enjoy the enhanced gameplay experiences on PS4 Pro, as the system delivers 1080p resolution for all PS4 games and higher or more stable frame rates for some supported titles.
Furthermore, looking ahead to the future of imaging technology, all PS4 systems including PS4 Pro will support HDR imaging technology*3, which enables the reproduction of brightness and darkness while realizing a much wider range of colors. Users who own an HDR-compatible TV will be able to enjoy supported games and other entertainment content with visuals that are more realistic, strikingly vivid and truer to the way the human eye sees the real world.
“Today marks an exciting new milestone for PlayStation as we unveiled the high-end PS4 Pro in the midst of the console lifecycle, catering to gamers who are looking for a heightened PS4 experience," said Andrew House, President and Global CEO of Sony Interactive Entertainment. "By accelerating the innovation cadence at PlayStation, we’re introducing choice in the marketplace, enabling gamers to choose the PS4 model that meets their needs. Ultimately, with titles that leverage the potential of PS4 Pro – plus PlayStation VR launching soon – all PS4 owners continue to benefit from having the best place to play.”
The form factor of the new system inherits the slanted body design of the previous models and the body design consists of three layers of blocks, symbolizing the powerful presence of the PS4 Pro and its solid feel, with mirror finished PlayStation family mark emblazoned at the center of its top surface. PS4 Pro also comes with an additional USB port in the rear in addition to two USB ports in the front for connecting additional devices including the PlayStation®VR virtual reality system.
The hard disk drive capacity of the PS4 Pro is 1TB*4 to accommodate more games, demos, download contents and favorite gameplay videos.
Every PS4 game title, including those already available and those launching in the future, will run on all PS4 including PS4 Pro. Furthermore, all the PS4 system employs the same user interface and shares the same online community for multiplayer gaming and network services.
SIE will announce details of PS4 Pro with its robust lineup of games from 3rd party developers and publishers as well as from SIE WWS towards its launch and will continue to further enhance the entire PlayStation ecosystem.
All comments (12)
Btw, with an emphasys on 4K gaming increasing every month, are you guys contemplating buying 4K Capture hardware to show PC, PS4 Pro and XB1 Scorpio games at 4K quality?
I only ask this because Gamersyde has always been at the forefront of showing how games really look and delivering the best quality trailers, videos and images.
Wondering if that will continue to be the case in the coming "4K Gaming Era", even if buying new hardware will be expensive. And if Patreon's monthly help is enough to buy the type of hardware required to do so.
http://www.eurogamer.net/articles/digitalfoundry-2...
TL;DR version:
"Naughty Dog said that The Last of Us Remastered - just like its base PS4 version - will have a 30Hz mode that features enhanced image quality at full, native 4K pixel count, 60fps mode too."
"CoD:IW section of gameplay showed at the event was neither 4K nor 60fps, ME:A's resolution wasn't 4K, but way above 1080p - possibly at 1440p - and had many artefacts hidden by level aesthetic."
"Horizon: Zero Dawn, Days Gone and Infamous: First Light were all using the same cutting-edge upscaling technique. Developers can construct a 4K framebuffer from half the pixels - less demanding."
"H:ZD, Days Gone and I:FL - and other games using this upscaling technique - can also switch in real-time between 1080p and '4K' at the press of a button, with HDR on and off also selectable."
"Upscaling technique is not "software post-process", but one of a number of new custom features backed into the PS4 Pro's GPU and as such comes with zero cost to game developers."
"Mark Cerny will be going into the specifics of the custom hardware features in the next few weeks. Also, there's more to the GPU enhancements than what was mentioned, more details to come soon."
"Important note, on top-end screens used at the event, HDR was hugely important to the quality. The bottom line is simple - in some scenarios, HDR adds just as much extra detail as 4K resolution."
"What's clear is that the perception of HDR having an impact on colour vibrancy is only half of the picture. Yes, contrast is massively improved, but in turn, this allows for much more detail to be resolved."
"Most developers seem intent on supporting enhanced resolutions and HDR, the fact is that users of 1080p screens will only benefit from super-sampling, and perhaps a smoother frame-rate on most titles."
"Rise of the Tomb Raider, you can switch between all 3 modes on the pause menu. At 4K it's one of the finest 4K gaming experiences available. PS4 Pro is compromised a touch, but the "wow factor" is there. This was by far and away the best third party 4K title we saw at the PlayStation Meeting."
I suggest anyone curious about HDR to go to a Electronics Store and look at a 4K TV with HDR - don't know any non 4K TVs with HDR - and if possible, one could download these 4K videos on Gamersyde and put them on a USB Pen Drive, ask permission to the seller at the store to plug into the TV and watch them for a couple of minutes.
This is also a great way to compare quality between 4K HDR TVs and see the comparison between a 1080p TV vs a 4K HDR TV. Or even a 4K TV vs a 4K HDR TV to see how much improvement HDR provides over 4K resolution alone.
PS. Anyone who does this, just be prepared to take home a new TV. You will never look at your TV/Monitor the same way ever again - and that will bug most people into buying a new 4K HDR TV.