Atari sent us today this new track reveal video of Race Pro, showcasing the track of the Southern European city of Porto.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (29)
But details like non-moving spectators and stuff are what make the game look like a last-gen-racer...
Well lets just hope they put more effort in the details of the cars...
On topic, with all of the talk about this developers experience making serious sims, I'm suprised by how non-impressive the physics seem in this release. On the graphics side, I think it gets the job done without flair and ambient detail...
i mean you've got games like pgr 3 even having 3d modeled reactive spectators and moto gp even had them, and racepro's gonna throw this at us?
... when's the next forza coming out?
But the visuals are not the only reason why 60 fps are important. Controls are. They are the reason why people play games with up to 120 fps on PC. Because most games update controls in sync with the framerate. So at 30 fps you can change your direction 30 times per second (or every 0,0333 seconds), at 60 fps you have doubled the amount of control.
As for the physics, they're not looking that impressive considering these devs are supposedly "masters in car phycics".
I'm no "car physics expert", but I've seen a vid of this game where a car flies out of a corner, like a leaf in the wind, bouncing of the ground without any noticable damage or response. It seemed a little, I don't now...not very sim-like?! As a whole, it just looks rather unconvincing.
The replays in Forza2 are a little polished (more AA, and blur), but they seem to run with 30 fps. Imo they are real-time rendered and look so much better than when you actually race. Developers should give you the choice between 30 and 60 fps.(Bioshock did sth like that). I don't wanna have all the PC-graphic-settings, just a little choice between smooth or beautiful.
If you ask me, 60 fps are completely unnecessary in racing-games.
You actually never turn that quick that 30 fps would annoy you.
And imo 30 fps and blur look more realistic than 60fps.
Which framerate will this game use?!
http://www.metacritic.com/games/platforms/xbox360/...
Sounds a lot like MLB The Show lol. What's up with them and trying to mimic Sony games? :P
No, the human eye can easily see 60 frames per second. A normal set of eyes actually can go as far as 80 frames per second, and in some cases it has been registred to go well over a hundred frames per second.
If you can't see the difference between a 60 fps racer like Forza and GT (3-5:prologue) and the other racers like Grid, PGR etc., then you need to see a doctor. But if you can see when GT:prologue drops in framerate from a steady 60 to around 40, then you are perfectly normal.
Release date for RacePro is getting closer. I do hope it will get a nice reception. I can use a new good racer for my Xbox. I do agree it does't exactly looks smashing, but in my opinion it does look quite good. This trailer I do believe is composed of older footage and newer. I looks good in places and not so good in others. It will be interesting to follow the game in the next few weeks, when the reviews start coming in.
Forza was great, though I expect this to be deeper in the physics sept, but forza's failing is that only a handful of cars are competitive when tuned. Upgrades are a great idea, but nobody has managed to get the performance index accurate.