Xbox 360

Today was a great day for you Xbox Live Arcade lovers, as Rez HD hit the Marketplace today (for a price of 800p). Inside you'll find a couple of gameplay videos from it (SD only this time though), and I've really enjoyed the short time spent on it. We also got a Q&A interview with the great Tetsuya Mizuguchi, provided by XCN.

Host: Graeme Boyd, Xbox EMEA Community Manager
Answered By:  Tetsuya Mizuguchi, Chief Creative Officer, Q Entertainment Inc.

REZ unfortunately wasn't the commercial success it deserved to be. In my opinion the XBLA platform is just what it needs to reach a wider audience. What are your feelings regarding how the XBLA version of REZ will extend the popularity of the series?
I agree that the XBLA platform is the perfect venue for a game like Rez HD. Rez is a fairly simple, casual game, but was seen as a complicated, hard to understand game when it was released on the Dreamcast and PlayStation 2 back in 2001/02. If only we had a way to provide a trial opportunity then, I think it could’ve done better. Not everyone was ready to take that risk of paying $40 for a game that they didn’t fully understand. What’s great about the XBLA platform is that you can try the game first before purchasing it and we can offer the game at a lower price point than a game sold at retail. Digital distribution has opened up a lot of opportunities for games like Rez and the chances of it being played by both fans and first-timers.

What will be the main differences between REZ HD and the original?
Aside from the game being recreated for hi-definition and digital surround sound, the game remains unchanged – all of the modes, areas, levels, music from the original are included. When I created the original Rez, we went through a lot of trials and errors to showcase the audio-visual-vibration experience and that was the best we could do at that time. With Rez HD, I feel as if I’ve been given the opportunity to work out those unsolved areas and present the game that I had envisioned since day one – to me, this is the ‘complete’ version of Rez. There are a few things we added to Rez HD to enhance the gameplay experience – you can hook up the other controllers and get the trance vibration signal that is different than the one sent to the player controller; we also included some new sound and visual effects (cave, forest, concert hall for sound and sepia, tile, blur for visuals) that offers a customized Rez experience.

Will you take the REZ franchise even further? Will there be REZ 2?
First, I’ll have to see what kind of response we get from the XBLA audience! Whether or not it be a “REZ 2” or “sequel to REZ”, I just know that the core concept of creating a synesthetic experience through interactive entertainment or in other forms of art will continue to be my role and mission.

In what way will Rez take advantage of Xbox Live?
Rez HD is a single player game, so there will be no multi-player/versus/co-op modes in the game. Rankings will be displayed through the Score Attack Mode and you will be able to view the plays of those who are ranked in the top 20 using Replay Theater.

Will the new Rez use something similar to the original soundtrack or is this being reworked?
All of the elements in the original Rez including the music have been carried over to Rez HD. The tracks have been remixed and remastered in 5.1.

Do you expect Rez to appeal to a wide audience or a select few?
The XBLA platform is the perfect venue for a game like Rez HD. Rez is a fairly simple, casual game, but was seen as a complicated, hard to understand game when it was released on the Dreamcast and PlayStation 2 back in 2001/02. If only we had a way to provide a trial opportunity then, I think it could’ve done better. Not everyone was ready to take that risk of paying $40 for a game that they didn’t fully understand. What’s great about the XBLA platform is that you can try the game first before purchasing it and we can offer the game at a lower price point than a game sold at retail. Digital distribution has opened up a lot of opportunities for games like Rez and the chances of it being played by both fans and first-timers. Also, with the popularity of music and rhythm-based games over the last few years, I’m hopeful that more people will want to try a game like Rez HD.

What inspired you while working on Rez?
There were many things that inspired me to create Rez, one of which is a famous 20th century painter Wassily Kandinsky. Kandinsky’s paintings were heavily influenced by music – the power of expression it gave to one’s body (stimulation) and freedom of imagination (visuals) it offers. I wanted to create a game that was true to the concept of synaesthesia, or the stimulation of the senses, using sounds, visual effects and vibration.

Do you have any plans to remake other United Games Artists games?
While I cannot comment on our current and future projects, the 360 is a very attractive platform and we hope to bring more quality titles that offer a rich, entertaining experience to the gamers.

Do you have plans for multiplayer and/or Co-op Mode?
Rez HD is a single player game, so there will be no multi-player/versus/co-op modes in the game. Individual rankings will be displayed through the Score Attack Mode and you will be able to view the plays of those who are ranked in the top 20 using Replay Theater.

Are there any differences between the XBLA Arcade Version and the Dreamcast Version?
Aside from the game being recreated for hi-definition and digital surround sound, the game remains unchanged – all of the modes, areas, levels, music from the original are included. When I created the original Rez, we went through a lot of trials and errors to showcase the audio-visual-vibration experience and that was the best we could do at that time. With Rez HD, I feel as if I’ve been given the opportunity to work out those unsolved areas and present the game that I had envisioned since day one – to me, this is the ‘complete’ version of Rez. There are a few things we added to Rez HD to enhance the gameplay experience – you can hook up the other controllers and get the trance vibration signal that is different than the one sent to the player controller; we also included some new sound and visual effects (cave, forest, concert hall for sound and sepia, tile, blur for visuals) that offers a customized Rez experience.

Don't you think, that 800 MS Points will be too expensive for Rez HD?
Considering this is a complete recreation of an older title (textures recreated, music remastered) that provides a richer gameplay experience, 800 MSP is not too expensive for Rez HD. We’ve seen many other titles released at the same price and Rez HD offers equal, if not, more value for the price.

Do you have any other plans for another XBLA title?
The XBLA platform is very attractive to us and we hope to bring more exciting, quality titles to the XBLA audience.

Does Rez HD support the Xbox LIVE Vision Camera?
No, it does not support the LIVE Vision Camera.

Is there any difference from the original version of Rez, besides high definition visuals and 5.1?
Aside from the game being recreated for hi-definition and digital surround sound, the game remains unchanged – all of the modes, areas, levels, music from the original are included. When I created the original Rez, we went through a lot of trials and errors to showcase the audio-visual-vibration experience and that was the best we could do at that time. With Rez HD, I feel as if I’ve been given the opportunity to work out those unsolved areas and present the game that I had envisioned since day one – to me, this is the ‘complete’ version of Rez. There are a few things we added to Rez HD to enhance the gameplay experience – you can hook up the other controllers and get the trance vibration signal that is different than the one sent to the player controller; we also included some new sound and visual effects (cave, forest, concert hall for sound and sepia, tile, blur for visuals) that offers a customized Rez experience.

Which projects for Xbox 360 may we expect from Q Entertainment in the future? Space Channel 5 part three, for example?
While I cannot comment on our current and future projects, the 360 is a very attractive platform and we hope to bring more quality titles that offer a rich, entertaining experience to the gamers.

What do you honestly think about the "trance vibrator"?
The thought behind the trance vibrator was to provide vibration/stimulation to the player in addition to the visual and sounds effects that were seen and heard while playing the game. We believe that the peripheral enhanced the overall gameplay experience, leading to a form a synaesthesia, or the stimulation of the senses. Has it been hard to persuade Sega for the Rez HD license? It wasn’t as difficult as one may think – the management at Sega understood my desire to recreate Rez in its ‘new’ and ‘complete’ form. I am very thankful for this opportunity and hope that both fans and newcomers to Rez will enjoy the game.

What is your view on other music-based games that have performed very well in Europe and North America like Guitar Hero and Rock Band?
I think those games are exciting and it’s great to see them succeed. We’ve always had music/rhythm-based games here and there, but these two have taken interactive entertainment to a whole new level by offering co-op play, downloadable content and the opportunity for everyone to become a rock star!

Are you planning downloadable content for Rez, like new music or visuals?
We do not have any plans for additional downloadable content for Rez HD. This, to me, is the ‘complete’ version of Rez and I hope that gamers will enjoy the game as much as I do. Although Rez is a simple game, I believe it offers high replay value and you’ll most likely discover something new every time you play it. Thanks for your time!

Tetsuya Mizuguchi

  • Rez HD Q&A and gameplay - Tetsuya Mizuguchi
Phellan_Wolf
Phellan_Wolf
Commented on 2008-01-30 19:19:33
Awesome game. i have just bought the complete game, and it is really gorgeous. If you really enjoyed it on Dreamcast don't wait anymore. Also it is only 800 MS Points, the best prize-value on Xbox Live Arcade.
In reply to
synce
synce
Commented on 2008-01-30 19:25:33
Didn't the vibrator come with a washable cloth protector? Yeah, I think we all know the thinking there! Anyway I'm glad you asked about another Space Channel, but I doubt that's happening :(
In reply to
Isomac
Isomac
Commented on 2008-01-30 19:28:30
Some questions have the exactly same answers. I don't know maybe those questions could be merged.

I tried the demo today and I kinda liked it. Might get the full game later :)
In reply to
Manager - Shemale
Manager
Commented on 2008-01-30 19:33:48
Yeah, I know. These XCN interviews consist of questions submitted by different persons, so they can look a little bit weird sometimes.
In reply to
Isomac
Isomac
Commented on 2008-01-30 20:03:41 In reply to Manager
Ok, I didn't know that and yes it's quite weird.
In reply to
indigo0086
indigo0086
Commented on 2008-01-30 21:05:28
While the game is awesome, I don't buy into the whole synestasea nonsense. It seems like a very japanese advertiser thing to do, market a game on some goofy raver kick.

But the game itself is awesome, and the trance vibration is a nice addition.
In reply to
DavidDC
DavidDC
Commented on 2008-01-31 00:07:28
Another Dream(cast Title) comes true!
REZ is one of the Best Arcade-Downloads.

----------------------------------------------------------

Are you planning downloadable content for Rez, like new music or visuals?

We do not have any plans for additional downloadable content for Rez HD.

----------------------------------------------------------


Too bad :(


Whats Next?
Space Channel? Samba de Amigo?

Shenmue?
In reply to
miketuck3r
miketuck3r
Commented on 2008-01-31 00:28:36
Windscreen makes such a difference
In reply to
Jin187
Jin187
Commented on 2008-01-31 02:14:07
Amazing game! Loved every second!
In reply to
XSAVAGE
XSAVAGE
Commented on 2008-01-31 07:30:42 In reply to synce
Posted by synce
Didn't the vibrator come with a washable cloth protector? Yeah, I think we all know the thinking there! Anyway I'm glad you asked about another Space Channel, but I doubt that's happening :(
in the menu options you can activate the vibrations into other controllers other than the 1 player controller , so while you play, someone else can enjoy the pleasure of watching you play.
In reply to
Mikeey_kakashi
Mikeey_kakashi
Commented on 2008-01-31 08:48:13
crazy taxi should be next :D
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2008-01-31 09:07:43 In reply to Mikeey_kakashi
Posted by Mikeey_kakashi
crazy taxi should be next :D
Chu Chu Rocket should have been first!
In reply to
zorniki
zorniki
Commented on 2008-01-31 09:19:52
One of the first XBLA games that didn´t bore me to death from the very start! Hooray! A MUST BUY!!!! *Jumps back into the vibes*
In reply to
Bakutheswede
Bakutheswede
Commented on 2008-01-31 11:18:15
I just couldn't get into the first game, i hated the music and it just felt like panzer dragoon without the awesome world and the story.
In reply to
Jin187
Jin187
Commented on 2008-01-31 14:22:49 In reply to GriftGFX
Posted by GriftGFX
Chu Chu Rocket should have been first!
That would be a perfect XBLA online game, If they sorted the delay.
In reply to
Tinks
Tinks
Commented on 2008-02-01 07:38:08 In reply to DavidDC
Posted by DavidDC
Another Dream(cast Title) comes true!
REZ is one of the Best Arcade-Downloads.

----------------------------------------------------------

Are you planning downloadable content for Rez, like new music or visuals?

We do not have any plans for additional downloadable content for Rez HD.

----------------------------------------------------------


Too bad :(


Whats Next?
Space Channel? Samba de Amigo?

Shenmue?
Samba is getting a sequel on Wii
In reply to
aphex187
aphex187
Commented on 2008-02-01 09:55:11
Im thinking oooh yeah all these lovely juicy DC games should come over to the 360 ie. Chu Chu Rocket, Samba, Crazy Taxi, Space Channel 5 etc etc......hang on a sec ive got em all 4 me DC :D not the same though is it heh!
In reply to
casus57
casus57
Commented on 2008-05-29 18:50:46
hello that's the great xbox 360.....hahaha
[img][/img]
In reply to
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