Saleen is the next manufacturer to be featured in Test Drive Unlimited, with the car model S7. Atari released some images (with more to come today/tomorrow) and a great trailer, showing the release date 5th of September for the US. A new boxart was also unveiled recently.
Atari writes:
A true supercar, the Saleen S7 is capable of over 200 miles per hour. Zero-to-60 time is under three seconds. The S7 is designed to compete with the fastest, quickest, best handling, most luxurious grand touring cars in the world, while providing a distinctly American driving experience for the fortunate few who will own one. In Test Drive Unlimited, you can race this awesome machine at top speeds all over Oahu.
All comments (15)
great work again lads on an amazing site
Vid looks pretty. Heh, the CARS look pretty i guess :D
It's a very exclusive area :P
And even it seems to have polygonal AA (multisampling) on, which as I've said on numerous occations, does NOT smooth out texture shimmer (reflection etc congestion on face surfaces), 2bit alpha edges etc etc.
Only SUPERSAMPLING and lately so called adaptive AA can do FSAA the way some people think its always done, and supersampling is out of the question (aside from 640x480) and possibly so is adaptive AA.
Now that doesnt mean you cant do tricks and gimmicks to mimic supersampling etc. FNR3 did it all quite well. (soft alpha on ropes, depth blur and basic multisampling)
And even it seems to have polygonal AA (multisampling) on, which as I've said on numerous occations, does NOT smooth out texture shimmer (reflection etc congestion on face surfaces), 2bit alpha edges etc etc.
Only SUPERSAMPLING and lately so called adaptive AA can do FSAA the way some people think its always done, and supersampling is out of the question (aside from 640x480) and possibly so is adaptive AA.
Now that doesnt mean you cant do tricks and gimmicks to mimic supersampling etc. FNR3 did it all quite well. (soft alpha on ropes, depth blur and basic multisampling)