New Famitsu article for Blue Dragon is here too, this time focused on characters 'shadows' and gameplay tidbits.
Update: And just because I want to, I added some scans of Lost Planet and Super Robot Taisen XO.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (26)
I will wait for Blims vids come December, that should bring it back, hopefully :)
I will wait for Blims vids come December, that should bring it back, hopefully :)
this game need to seriously come out in the states!
i want this game in subtitles. fuck english voice acting.
this game need to seriously come out in the states!
i want this game in subtitles. fuck english voice acting.
Square Enix seem to be the best around for english dubs though.
I WANT THIS! (but first GoW, after seeing the just-released ad @ marketplace)
Back on topic please!
This game looks great as far as the visual and (what I can tell so far) story (concept), but the fighting system seems a little strange to me..
Only people who are new to console gaming would say such a thing, or Pc gamers maybe, turn based RPG's have been one of the best selling genre's of console gaming since the snes.
A lot of people don't get turn based RPG's because they were lured to consoles with games like Halo, how depressing .. :(
my .02 on turn based games in general ^_^
this is not specific to JRPGs mind you.
nevertheless i`m somehwat intrigued by blue dragon just by the stuff i saw so far.
maybe it will convert me to turn based games :) but i doubt it...
And yes I did come to the X360 from the PC environment. I was never much into RPGs there either, but start getting into with KOTOR..
I mean I don't need to see all the inbetweens of a battle to know I'm in a battle with a turnbased system... you may not be moving around in real-time, but you get all the rewards of combat... you see the incredible melee attacks, magic etc and there are things you just can't do in real-time in regards to special limit breaks and if you do them in real-time (you still aren't the person actually in control of this process just like it is in a turn based rpg) The turn based system the way games like ff7 and others did it in my opinion was always ahead of its time. It isn't even about strategy to be honest.. but I feel like I'm more in control when you get to go through menus during battle its hard to explain really. Its just a cool gameplay mechanic of rpgs that rpg fans don't have an issue with.
Again very hard to explain, but a turnbased combat system works really really well. Maybe what turnbased combat systems should do to make the player feel more in control is input context sensitive moments during key battles to make people feel more in control? Who knows, but its awesome.