Super Mario Galaxy also gets some scans from the latest Famitsu, and it should be enough to keep you occupied until Snoopers uploads his video from the E3 demo.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (23)
Seriously though Nintendo really knows how to make games with universal appeal.
*runs away cos corrected BlimBlim*
I just can't wait for this game :)
*runs away cos corrected BlimBlim*
Other then that, the game looks insanely good. Would pick it up if I ever managed to get myself a Wii.
In depth, most surfaces have some reflective value to it, but it's only visible with really high intensity light, and LDR light sources don't have contrast enough to do real rim-lights .. so some use Specular/Fresnel to simulate it (Thought, using fresnel is very inacurrate for this, since rim-lights don't always come from the back.)
Fresnel in mario party is being used to simulate the light scattering throwgh the micro-fur on the surface of the objects (like a peach or velvet.) which is an acurrate way .. (in a smaller degree for facial microfur and clothing is also acurrate.)
Also keep in mind that a rim light could simply be a white colour falling off as the camera's viewing angle to the surface gets closer to zero degrees (cheaper than looking up an HDR source.) Actually I think this is how Nintendo is applying the technique in Mario Galaxy. There's a constant white outline around Mario, obviously there to help distinguish Mario from a black background (space).
Er, Ratchet and who ?