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Shadow of the Tomb Raider is a superb looking game in which HDR shines so since we've never shown you the PC version running in HDR, here's the time to do so. Inside you'll find the gorgeous benchmark of the game but also a few other videos showing some of the few additional tombs which came out after the title's release. Note that we used NIVIDIA's DLSS on all our captures.

phillipstuerzl
phillipstuerzl
Commented on 2020-04-14 10:44:40
Is this with RTX? 
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2020-04-14 11:04:50 In reply to phillipstuerzl
Only the last one, but RTX was not really good in this game as far as I know;
In reply to
Sdarts
Sdarts
Commented on 2020-04-14 15:37:18
I still need to finish the optional tombs, I even had it installed and was about to play, when one of the HDDs I had it stored on died. I really hate playing DLCs after I'm done with a game, though these might be fun in a New Game + playthrough. Maybe when a fourth game is released.

I really hated the collectibles in Shadow of the Tomb Raider, they were too many and really worthless most of the time. It felt like they wanted to do what Assassin's Creed games do, but were bad at it and executed it very poorly. Ubisoft games do collectibles better than anyone because they're basically its own genre - "collect-a-thon" - and they're doing it for over a decade now in almost all their games.

All of which is a shame, because I loved to death the collectibles in both Tomb Raider (2013) and Rise of the Tomb Raider, which I did 3 and 2 100% playthroughs, respectively. The lore and insight into the Japanese folklore and Christian alternate history were very fascinating, while here the Mayan and Incan lore fell flat for me most of the time. It got to the point where it was very tiring. This from someone who loves collectibles in Ubisoft games, so they definitely screwed that up.
In reply to
GunsnSwords
GunsnSwords
Commented on 2020-04-14 21:41:03
this game was nuts, the scale of the jungle was pretty big with way too many things to do in it. great for replay value though. beat it twice (going on third time) barely scratched the surface of it both times. some of the best things about this game is the scale of the jungle, in all of it's visceral fidelity. very lush and dense. 

-------------------------
secondary opinion on the franchise -
I really do hope they bridge the original games with remakes, and improve the dialog along the way.
the biggest obstacle i see currently in the reboot is that Lara is seemingly less flexible than she was before.  
given the amount of realism they added to her movement. and she seems much older in SoTR.
they may have to re-design her again, to fit the original specifications of the classic games. 

or perhaps they will blend the two concepts together. anyways can't wait to see the next installment in the series.


   
In reply to
Sdarts
Sdarts
Commented on 2020-04-15 19:22:18 In reply to GunsnSwords
Glad you liked it. I did 100%, so that made me very tired after a certain point. I might replay the game again and focus just on the main story - maybe the side quests. Your idea for a 4th game is interesting. They could have her be a very bad-ass older woman that's very tired of a extremely tough life, something like Logan.

I still hope they scale down in size and collectibles. Otherwise, it feels like a game that's trying to be both open-world and linear at the same time, which causes all sorts of issues imho. I'm also hoping for a remaster of Tomb Raider (2013), those graphics and specially the character models look very dated in 2020. While Rise of the Tomb Raider almost feels like CG at times.

Though this is a pipe dream at the moment, maybe in 5-20 years Square Enix will do a remaster. If they're doing a remaster of the first Nier, which sold very poorly, then making one of Tomb Raider (2013), which sold a lot is much more appealing. Only time will tell, I'm still waiting for a Chrono Trigger remake treatment just like that of Final Fantasy 7 Remake. That could be perfect.
In reply to
GunsnSwords
GunsnSwords
Commented on 2020-04-16 20:52:20 In reply to Sdarts
duly noted. 
I'm also hoping for a remaster of Tomb Raider (2013),
i think there was already a tomb raider definitive edition of the 2013 game in circulation.
which it features 60fps, enhanced textures and characters. might have to check this out again.
In reply to
About the game
Platform
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Published by
Square Enix
Developed by
Eidos Montreal
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