Shantae is back in Shantae Half-Genie Hero and it is clearly a game which deserves your attention if you like good old platformers. Contrary to the previous episodes whose art style was faithful to the 16-Bit era, this new adventure has decided to drop the pixelated visuals, but to keep them just as colorful as before thankfully. It is now available on PS4, Playstation Vita, PC, Xbox One and Wii U we've been having a lot of fun playing so far. Thanks to Shantae's many unlockable transformations, not only can you progress into the story, but you can also do some backtracking to access previously unreachable areas, which all contain various bonuses (new powers, hearts, gallery keys etc.). If you're looking for a new game to play this end of year, look no further, Half-Genie Hero is just what you need.
All comments (5)
If the developers don't actually plan and put a lot of care into how each character, background, object, enemy, etc needs to have a consistency with game's overall look, it will look "off" and ends up looking like a visual mess.
Games that do have a very good pixel art quality like 8-16 bit games are: Shovel Knight, Chasm, Deer God, Papers Please, Rogue Legacy, Super Meat Boy, Fez, Terraria, Mercenary Kings, and Hotline Miami, to name a few.
But the really nice thing about these games is that if you compare them to 8-16 bit games like Mega Man, Castlevania, Metroid, etc, they still look good because there is a consistency in the art style, which is essential, imho, for a pixel art game.
PS. When will Gamersyde cover Stephen's Sausage Roll? It has a MetaCritic score of 90 and has received a "Essential" badge from EuroGamer - it was a kind of internal joke, but the game is really great.
Feels like when I was playing Sonic for the first time.
Awesome platformer!!