Namco-Bandai has unleashed Soulcalibur on Xbox Live Arcade, available from today for 800p. Here are some fights captured in video form and a couple of images. I never got to try the Dreamcast or Arcade version so it's hard for me to do a any kind of comparison, but the game is great - even though the game lacks online multiplayer.
Keep in mind that the video was recorded in 480i, an error in my settings. The game looks great in 720p, which the images below shows.
All comments (31)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
And I was on the fence if I should get SC4 or not, because I totally forgot how the combat was in this franchise, appearently, it is no DOA were the combat is ultra fast with tons of combos, but is more as a in-depth combat.
Anyway, I decided to give SC4 a chance, and I am hoping for a SC4 demo during E3!
The only thing it's missing are the things that were listed above. I really don't understand why they chose to remove mission mode, IGN claim it was because of XBLA's size limit, but considering the mode was essentially nothing but text, why couldn't it fit?
The whole thing reaks of a rushed port, to hype up SCIV. But it's still worth the 800 points.
but there's NOTHING wrong with the framerate or sound. If you're having any issues- I'd look into your Xbox. I've been playing for HOURS and it's been so damn silky smooth it's almost impossible to imagine it's an XBLA game.
Great game, I won't be getting it though, would rather wait for SC4.
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
This is the one Soulcalibur/Edge game that you haven't been able to do that in.
Oh and as far as Ikaruga is concerned. The only thing I notice that's missing is the original option screens where you get to pick your difficulty setting/type of game. All the options are still here, but the Live arcade version is missing the cool 'guy walking on the spot next to the gunship in a greyscale scene while the camera slowly circles round.' I have to admit, I miss the computer saying 'Normal Mode' 'Normal Game' when choosing the options. Apart from that everything seems to be here.
I can't compare it to the GameCube version as I only ever played it on the Dreamcast.
Now, can you guys please stop with the FUD?
If the lack of mission mode, is because of the limit-size, "IF" ... it's only namco's fault.
The cap was augmented already a while ago to 350+Mbs, or so...
... and what's the excuse to the lack of online, really?
With Soul Calibur 4 in the way ... Milk theCow Rush-Job is the proper answer.
That's about it.
As faithfull as it gets, If your not the BIGGEST IKARUGA NERD IN THE WORLD, that is.
The port is every bit as good as the original; in fact, it is even better. I never had the opportunity to see what the Dreamcast version looked like in VGA, and now there is no point. Namco did a wonderful job with the upscaling; the 2D portraits look absolutely fantastic, although I figured that they just resized the original high resolution files with 720p output in mind. The 3D models are also extremely clean. The only thing that is really disappointing is the music; it almost sounds mono. The text could be a little cleaner as well.
It's too bad the 360 d-pad sucks so bad.
Oh, and all the stuff that was originally unlocked in Mission Mode seems available. You can even access the EM Weapons with the left trigger. Told.
The 360 d-pad is useless. Get an arcade stick.
A stick would be ideal though.
A stick would be ideal though.
You DON'T need to do the sanding part at all.
I used a coffee can lid instead of a nut can lid because that's all I had, but it's the same material anyway.
This is really easy and I recommend everyone do it (minus the useless sanding part; really you don't need to do that).
It stabilizes the d-pad and makes it more accurate, while adding a nice "click" feeling, like a real d-pad should.