We may not have been part of the lucky reviewers who were sent a copy of Starlink: Battle for Atlas, but a friend of ours went ot his local retailer and put his money down for the Switch version, which we quickly captured to share a bit of footage with you all. As you'll see, aliasing is pretty visible in dock mode, but the game seems to be smooth and the couple of planets we've seen look nice. In portable mode, the game looks better, but the small screen does not always make it easy to see things clearly, which bugged us a little bit during a puzzle (that we obviously didn't record as we were playing in handheld mode). In case you didn't know, the Switch version has a pretty big advantage over the PS4 and Xbox One versions as it features the Starfox crew.
All comments (2)
This is exactly like when some games have content exclusitivity deals with certain retailers or in certain editions. Like having an extra story arc with some missions + other bonuses like extra costumes in a Legendary or Ultimate edition, but you pay $20 more. Or in the case of retailers, you don't get a $10-30 discount you would get if you bought from another place.
I have watched both versions of the game here on Gamersyde, and the hit to quality would bother me a lot more while playing the rest of the game, than I would be pleased with the Star Fox content. But I'm not the biggest Star Fox fan, I'm sure that to some people that's the better version. But not for me.
I actually quite liked most of what I've seen of Starlink - minus the toys' gimmick, it looks great and it's the sort of genre that's been almost completely ignored by AAA developers - most of the ones that are being released, are indies like EverSpace, Star Citizen, etc. Even games like Ace Combat 7 are a dying breed, unfortunately.