Capcom and Namco have announced Street Fighter X Tekken for Xbox 360 et PS3. 20 images and the trailer after the break. Don't expect a release date before a long time.
Press release:
London, UK - July 24 – Capcom, a leading worldwide developer and publisher of video games today announced that Street Fighter X Tekken is in development for the PlayStation®3 computer entertainment system and the Xbox 360TM video game and entertainment system from Microsoft®. The title will make history as fighters from these two bastions of the fighting genre come together for the very first time.
Utilising the same technology that powered Street FighterTM IV & Super Street FighterTM IV, TekkenTM characters such as Kazuya Mishima and Nina Williams will make the transition into the Street FighterTM universe having been re-imagined using the much loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head to head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.
As in Street Fighter IV, 2D gameplay will feature fully realized 3D character models battling for domination in both new and familiar highly detailed environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.
The announcement, which took place at Comic-Con in San Diego in front of thousands of Street Fighter fans, was made by the Producer of Street Fighter X Tekken, Yoshinori Ono, and Tekken series Director, Katsuhiro Harada. Commenting on the origins of this project Yoshinori Ono said: “This is history we're making. Two fighting games that have rivalled each other are finally standing on the same stage. This isn't just a showdown between Tekken and Street Fighter, but a decisive battle for Capcom and Namco Bandai Games. So I'm going to give it my all.”
All comments (62)
The artdirection is from SF4, weird proportioned bodyshapes, why!?
But knowing Namco will create their own version of Tekken X Street Fighter might have a bit more cooler artdirection, more towards realistic.
But I find it weird how both companies are doing different versions though, quite...unique I guess.
Can't wait to see how it goes.
Also this...
Tekken Cross Street Fighter will be done in Tekken visual style with Tekken 3D gameplay.
In other words, they're not attempting to compromise the two extremely different types of gameplay... they're merely using each title to highlight strengths in either franchise and adding to the roster with the addition of the other cast.
http://gamevideos.1up.com/video/id/30596/bigger
I am not into fighters, but this is litterally hands down THE best fucking fighting game I have ever seen.
Two of the biggest fighters going head on head, fans will collide as much as their characters will!
I will definitely buy this day 1 no doubt about that.
I also love the audiance reaction considering it was pretty much how I reacted LOL.
DORYA!! Taste that EWGF.
The artdirection is from SF4, weird proportioned bodyshapes, why!?
If anything i'd say it'd be harder to take a SF character and their signature moves, expand their what...15-20 attacks to somwhere between 60 and 120, then somehow balance out their ridicuolous bloody hadoukens and shit to fit with the Tekken style of play. I mean, with a Tekken cahracter you ahve a huge set of moves that can be brought in, trimmed down and modified to work reasonably, i just don't see how they are going to do that the other way without the SF characters losing just about everything except their looks.
But who needs "real women" when you can perv on Chun-li... wooooo hooooo YEAH!!!!
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
Sure, having reconisable characters in a games good.. but it's kinda pointless if those characters dont play like the game they're from really. Abit like Gears of War characters in Lost planet 2.. you play as them and just end up thinking how much you'd prefer lost planet to play like Gears of war.
Maybe it's just crazy enough to work. But i think it will be hard to pull off to the extent that both game's fans are satisfied... which maybe makes more sense to having 2 versions
Besides, Tekken sucks. And I still find it funny when people say MvC3 looks (graphically) worse than SSFIV/or this thing which is pretty much the same.