The rumor was getting stronger each day, and now it's official: Super Street Fighter IV is coming next Spring! 8 new characters, new Ultra Combos and of course many tweaks will be included. Screens and teaser trailer inside.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (27)
What comes after this one?
If it's the case, then it's a must for people that didn't buy the first game and like SF, i guess...
But I didn't really get into SFIV much at all so I'm not too upset over this.
no no no
This is how you milk a franchise.
This is madness. I thought Capcom got over all this BS ages ago, after a bazillion SF2 rehashes finally got on everyone's nerve.
Instead of overcharging for their current batch of DLC, they really could have made the Super, Turbo and Championship editions of SF4 $15 to $20 DLCs and been granted a license to print money without pissing off any of their fans. The way they are doing it now, it just feels like you got the short end of the stick, if you happened to buy the original, which is completely incompatible with Super. Considering that you will likely be able to unlock the ability to turn of the Super Mode at will, that last bit does not make sense.
And for people who have not purchased SF4 yet, you have got to be wonder, that if you buy SSF4, will your purchase be completely invalidated a year later with the release of Turbo. So now you have people who may have purchased SF4 when they heard about a fairly priced "Super" DLC pak adding value to the original disc, deciding to remain on the fence to see if they are going to get screwed a year later when Turbo surfaces.
Ultimately, this is all going to blow up in Capcom's face. This is not 1992 anymore, where you can release updates once a year and people suck it up any longer. This is 2009, and in 2009 the online community is everything with a game like this. Making it so that everyone who purchased the original SF4 cannot play online with anyone who's playing Super without having to go out and buy a whole new disc, is major fail and pretty much guarantees that a lot fewer people who bought SF4 are going to buy Super. And why should people? Why pay $60 for one game, and then turn around and have to completely invalidate your original $60 purchase by spending an additional $40/$50 a year later to purchase what really amounts to $15/$20 worth of DLC just so you can continue to play the game with all your friends online?
Splitting your market is never a smart move, yet because online play is the central focus of any modern fighting game, splitting the SF4 market is exactly what Capcom is doing with the standalone release of Super. This kind of crap may have worked out fine in the early 1990s, but now, Capcom is about to get schooled in New Millennium business models.
One nice thing though, is the fact that the online net code may be completely changed. I'm crossing my fingers for GGPO.
http://www.destructoid.com/guide-how-to-stfu-about...
Of course this isn't the end of the world... but I mean CAPCOM that's not cool really...