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All comments (15)
Did anyone ever play Powerstone?
Game was incredible, and really reminds me of the way this looks
I will give the test sessions tomorrow another shot.
I don't know. Even when it's working it feels clunky to me. Shame too it looks very nice.
I actually managed to tilt at the right time to punch an opponent that dodged. I tilted because I saw him dodge, and luckily my arm could turn quick enough (it was the boomerang thing of SpringMan), but others can be slower to turn.
The game is really fun and precise, I didn't wanted to buy it before this demo, now I want it and can't wait for next weekend :D
I actually managed to tilt at the right time to punch an opponent that dodged. I tilted because I saw him dodge, and luckily my arm could turn quick enough (it was the boomerang thing of SpringMan), but others can be slower to turn.
The game is really fun and precise, I didn't wanted to buy it before this demo, now I want it and can't wait for next weekend :D
I just don't find it as predictable as other multiplayer games I play, which is maybe a deal breaker for me. But I'm glad that people are enjoying it more than myself. If people are finding fun with it that I'm not, then there's something here that I'm not seeing is all
I figured you guys would be all over this as it's a rock/paper/scissors style game
I would love a new Powerstone :D
i think the perspective of this game and it's emphasis on motion controls really kills it's appeal. i would have preferred a powerstone-like arena fighter or even a traditional 2D fighter with these long arm characters with unique abilities and move sets.
i can't imagine this will be a splatoon-like success.
i think the perspective of this game and it's emphasis on motion controls really kills it's appeal.
I like the IDEA of the motion controls because it reminds me of twin stick arena games like Virtua On.