Better late than never, or not, you tell us. But here is the direct feed 1080p E3 teaser of Mirror's Edge that Electronic Arts released today. It is game engine footage, the title is a reboot and has no release date yet as the game's development is in early stages.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (6 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (18)
Also, have more runners interacting in chases, which could then be connected to multiplayer races to get the package delivered.
Making it open world is a wise decision as I hope it's not just a tick on the box but also making the level design more dynamic than always just one way that you have to trial-and-error which slows down the pace a lot.
I can't believe this is happening!
Making it open world is a wise decision...
I can't believe this is happening!
Perhaps this could be realized with an open world that exhibited more paths but utilized the existing system. Something I "feel" would take longer to develop for.
The first game was so heavily scripted that perhaps EA/Whoever would be afraid to go against this mold.
Perhaps this could be realized with an open world that exhibited more paths but utilized the existing system. Something I "feel" would take longer to develop for.
The first game was so heavily scripted that perhaps EA/Whoever would be afraid to go against this mold.
On a side note.. What's that music?
Youtube video's quality lacks HQ