PS3

Sony also released these images of Gran Turismo HD in 1080p resolution, together with three 1080p-ones from Fatal Inertia. The last one seems to evolve every week that pass!

TGS06 images

  • TGS06: GTHD and Fatal Inertia images - TGS06 images
  • TGS06: GTHD and Fatal Inertia images - TGS06 images
  • TGS06: GTHD and Fatal Inertia images - TGS06 images

TGS06 images

  • TGS06: GTHD and Fatal Inertia images - TGS06 images
  • TGS06: GTHD and Fatal Inertia images - TGS06 images
  • TGS06: GTHD and Fatal Inertia images - TGS06 images
rustykaks
rustykaks
Commented on 2006-09-23 18:14:47
gthd lookin gud
In reply to
synce
synce
Commented on 2006-09-23 19:22:17
Them's some huge-ass screens. Too bad most people don't own 720p TV's, let alone 1080p
In reply to
Dangerous
Dangerous
Commented on 2006-09-23 19:40:42
look ok
In reply to
unfettered
unfettered
Commented on 2006-09-23 20:08:39
Okay, I can go ga-ga over Fatal Inertia, and in fact am, but I cannot for the life of me see what the big deal is about GTHD. For crying out loud, half of the game is just a demo for the upcoming GT5 and the other half of the game is a rehash of a PS2 game! Why on Earth would I want to pay money for a game demo when everyone else is giving demos away for free. And then to add insult to injury, Sony expects us to pay for rehash of a last-gen game on a my expensive new next-gen system? It makes no sense and it makes even less sense when you actually know what is in this game:

http://ps3.ign.com/articles/733/733728p1.html
Gran Turismo HD is split into two modes of play. In GTHD Premium, players get to sample a portion of Gran Turismo 5, with two brand new courses and 30 cars that fully make use of the PS3's capabilities.

This mode will offer arcade-style races, but it continues the spirit of the series by serving as a "pure driving simulator." Premium mode will not have any elements of the series Gran Turismo mode, where you earn new cars and courses by clearing events. All cars and courses will be available from the start.
http://ps3.ign.com/articles/733/733728p1.html
The second mode of play is GTHD Classic, an online racing mode that's based off both the Gran Turismo HD demo from E3 and the PlayStation 2 beta test that Polyphony conducted a few months back in Japan. The development staff has fixed up the problems with the beta version and is even working on adding new elements.

In Classic mode, you start off with no cars or courses. New cars and courses are added via downloads. The game will offer over 750 cars and 50 courses.

SCE will be charging players for these downloads. While pricing hasn't been finalized, we can expect each car to cost between 50 and 100 yen (50 cents to 1 dollar).
Polyhpony plans on adding more cars and courses on a weekly or monthly basis, with some cars available in limited quantities. Concerns over players using real money to trade vehicles may keep car trading functionality out, although Polyphony is currently looking into the matter.

Courses will cost between 200 and 500 yen ($2 to $5). According to Yamauchi, the difference in cost is due to the amount of work that goes into the course. The Nuremburg course will likely cost more, Yamauchi noted.
Okay, so that everyone understands what is going on here, here's the laymans' recap. Sony is packaging the GT5 demo with a rehash of the online mode that was gutted from GT4 prior to the GT4 release. They are gutting the core series gameplay elements from the GT5 demo, and they are incluing absolutely no tracks and no cars with the GT4 rehash section. And in their caring wisdom and love for their fans, have decided that after you have already paid for this demo/rehash disc, that you need to continue to pay in order to get any enjoyment from your initial purchase. So at the end of the day, anyone looking to get the full GTHD experience is coming out of pocket a minimum of $535, with a potential maximum of $1075!!!

Doesn't anyone but me see the problem with this strategy - selling a game that has no content and then continuing to charge the consumer through the nose for the content of the game? Two years ago at GDC 04 when Microsoft announced they were bringing microtransactions to the game industry and that devs would be able to sell their mods , expansion paks, updates and episodal content online and directly to the consumer, I and many other gamers all over the world feared the worst. That M$ and their 3rd parties was preparing to dump bucketloads of unfinished and incomplete games on an unsuspecting gaming public (after charging full price for the purchase) and then extort the rest of the real game out of them by peicemeal. This was certainly the worst case scenario, and one that if was implemented would do irrepairal damage to the entire industry. When questioned on the issue, J. Allard and other M$ execs promised that no such thing would be the case, and now almost a full year into the 360's existance, nothing even remotely like this nightmare scenario has risen it's head from the M$ camp . . .

Then along comes Sony with GTHD and the nightmare scenario all over again. I'm gonna go on record and put it all on the table. If PS3 owners allow Sony to get away with this, within two years, 50% of every PS3 game will come in this manner. Sony and their 3rd parties will not give a rats ass as long as they can extort the hard-earned from people who are stupid enough to let them get away with it.

If you honestly care about videogaming and if you honestly care about PS3, you will not buy this game. You will not allow Sony to think that it is even remotely okay to sell a game to a consumer with no or marginal content on the disc only to charge the hell out of them to get the rest of the gaming experience. If GTHD is not a free pack-in with PS3, or is not acquirable through other legal and free means, then stay away from this demo/rehash. If they succeed at making this thing a success, then you have not seen just how expensive videogaming can be.


And before all the fanbois come in with all the flaming about me just trying to trash the PS3, know that I was bitching about this exact same thing last year at the Xbox 360 launch when Activision stupidly put Gun and Tony Hawk American Wasteland as 360 launch titles - at full price no less. I do not care for rehashes of last-gen games on expensive next-gen hardware (that's what backwards compatability is for anyway) and I do not care to have games with little to no content sold to me (at any price) and then have the rest of the game extorted out of me. When it looked like M$ was going to do just this, I was front in line voicing my displeasure at the entire situation. When Activision were publishing crap games at the X360 launch, I was in front of the line bashing the hell out of them for doing so. So no, this is not an attack on the PS3. This is trying to keep the companies who make these games honest and upholdable to the consumer. If we always turn our heads and we don't stand up for ourselves in the face of these faceless companies, they will all run over us.

Case in point. Why do next-gen games cost more than last gen games? Why when half the development community has been stating for a year that development cost have in fact not gone up on the average game are we expected to pay more for them? I've been against that since it was first hinted at back in early 2005. And the fact that millions of gamers the world over are purchasing millions of games at these extortionary prices, thus validating to every publisher that it is okay to gouge the bottom of every gamer's wallet, that this experiment to see if they could get away with it, has not only not come to an end, but apparently seems to be going full steam ahead.

Like I said, if you, fellow gamer do not stand up and call shinanigans on these rascals, then it is you who will pay the price for your foolhardiness . . . and pay and pay and pay . . .
In reply to
Dangerous
Dangerous
Commented on 2006-09-23 22:09:10
selling racing game with no cars and charging extra for downloading cars :| wtf
In reply to
rupbert
rupbert
Commented on 2006-09-23 23:04:03
GT:HD is disappointing.
In reply to
synce
synce
Commented on 2006-09-24 02:31:17 In reply to unfettered
Posted by unfettered
Okay, I can go ga-ga over Fatal Inertia, and in fact am, but I cannot for the life of me see what the big deal is about GTHD. For crying out loud, half of the game is just a demo for the upcoming GT5 and the other half of the game is a rehash of a PS2 game! Why on Earth would I want to pay money for a game demo when everyone else is giving demos away for free. And then to add insult to injury, Sony expects us to pay for rehash of a last-gen game on a my expensive new next-gen system? It makes no sense and it makes even less sense when you actually know what is in this game:

http://ps3.ign.com/articles/733/733728p1.html
Gran Turismo HD is split into two modes of play. In GTHD Premium, players get to sample a portion of Gran Turismo 5, with two brand new courses and 30 cars that fully make use of the PS3's capabilities.

This mode will offer arcade-style races, but it continues the spirit of the series by serving as a "pure driving simulator." Premium mode will not have any elements of the series Gran Turismo mode, where you earn new cars and courses by clearing events. All cars and courses will be available from the start.
http://ps3.ign.com/articles/733/733728p1.html
The second mode of play is GTHD Classic, an online racing mode that's based off both the Gran Turismo HD demo from E3 and the PlayStation 2 beta test that Polyphony conducted a few months back in Japan. The development staff has fixed up the problems with the beta version and is even working on adding new elements.

In Classic mode, you start off with no cars or courses. New cars and courses are added via downloads. The game will offer over 750 cars and 50 courses.

SCE will be charging players for these downloads. While pricing hasn't been finalized, we can expect each car to cost between 50 and 100 yen (50 cents to 1 dollar).
Polyhpony plans on adding more cars and courses on a weekly or monthly basis, with some cars available in limited quantities. Concerns over players using real money to trade vehicles may keep car trading functionality out, although Polyphony is currently looking into the matter.

Courses will cost between 200 and 500 yen ($2 to $5). According to Yamauchi, the difference in cost is due to the amount of work that goes into the course. The Nuremburg course will likely cost more, Yamauchi noted.
Okay, so that everyone understands what is going on here, here's the laymans' recap. Sony is packaging the GT5 demo with a rehash of the online mode that was gutted from GT4 prior to the GT4 release. They are gutting the core series gameplay elements from the GT5 demo, and they are incluing absolutely no tracks and no cars with the GT4 rehash section. And in their caring wisdom and love for their fans, have decided that after you have already paid for this demo/rehash disc, that you need to continue to pay in order to get any enjoyment from your initial purchase. So at the end of the day, anyone looking to get the full GTHD experience is coming out of pocket a minimum of $535, with a potential maximum of $1075!!!

Doesn't anyone but me see the problem with this strategy - selling a game that has no content and then continuing to charge the consumer through the nose for the content of the game? Two years ago at GDC 04 when Microsoft announced they were bringing microtransactions to the game industry and that devs would be able to sell their mods , expansion paks, updates and episodal content online and directly to the consumer, I and many other gamers all over the world feared the worst. That M$ and their 3rd parties was preparing to dump bucketloads of unfinished and incomplete games on an unsuspecting gaming public (after charging full price for the purchase) and then extort the rest of the real game out of them by peicemeal. This was certainly the worst case scenario, and one that if was implemented would do irrepairal damage to the entire industry. When questioned on the issue, J. Allard and other M$ execs promised that no such thing would be the case, and now almost a full year into the 360's existance, nothing even remotely like this nightmare scenario has risen it's head from the M$ camp . . .

Then along comes Sony with GTHD and the nightmare scenario all over again. I'm gonna go on record and put it all on the table. If PS3 owners allow Sony to get away with this, within two years, 50% of every PS3 game will come in this manner. Sony and their 3rd parties will not give a rats ass as long as they can extort the hard-earned from people who are stupid enough to let them get away with it.

If you honestly care about videogaming and if you honestly care about PS3, you will not buy this game. You will not allow Sony to think that it is even remotely okay to sell a game to a consumer with no or marginal content on the disc only to charge the hell out of them to get the rest of the gaming experience. If GTHD is not a free pack-in with PS3, or is not acquirable through other legal and free means, then stay away from this demo/rehash. If they succeed at making this thing a success, then you have not seen just how expensive videogaming can be.


And before all the fanbois come in with all the flaming about me just trying to trash the PS3, know that I was bitching about this exact same thing last year at the Xbox 360 launch when Activision stupidly put Gun and Tony Hawk American Wasteland as 360 launch titles - at full price no less. I do not care for rehashes of last-gen games on expensive next-gen hardware (that's what backwards compatability is for anyway) and I do not care to have games with little to no content sold to me (at any price) and then have the rest of the game extorted out of me. When it looked like M$ was going to do just this, I was front in line voicing my displeasure at the entire situation. When Activision were publishing crap games at the X360 launch, I was in front of the line bashing the hell out of them for doing so. So no, this is not an attack on the PS3. This is trying to keep the companies who make these games honest and upholdable to the consumer. If we always turn our heads and we don't stand up for ourselves in the face of these faceless companies, they will all run over us.

Case in point. Why do next-gen games cost more than last gen games? Why when half the development community has been stating for a year that development cost have in fact not gone up on the average game are we expected to pay more for them? I've been against that since it was first hinted at back in early 2005. And the fact that millions of gamers the world over are purchasing millions of games at these extortionary prices, thus validating to every publisher that it is okay to gouge the bottom of every gamer's wallet, that this experiment to see if they could get away with it, has not only not come to an end, but apparently seems to be going full steam ahead.

Like I said, if you, fellow gamer do not stand up and call shinanigans on these rascals, then it is you who will pay the price for your foolhardiness . . . and pay and pay and pay . . .
TLDR, but think of GT HD mainly as a demo of GT5. Therefore it'll probably cost less than most PS3 games. Paying extra for GT4 is entirely up to you. If you already have the game, just play it on PS3. Problem solved.
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