Yet another small game to be released on PS3, Lair is finally playable and as you can see, it looks really great. With just some polish on the framerate it could be one ig PS3 killer-app.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (15)
It doesn't look too good, the water looks really nice everything else just isn't sinking in at all. The gameplay doesn't look that fun to be honest and the environments I think could look better. Devs need to make their games at 720p 1080p really isn't worth it.
peace
peace
look great though in my opinion graphics wise at least i expected a bit more of the aerial combat though as the cgi promo showed jumping off your dragon onto another one etc...
I like the speed you can kick up with the dragon, but the fire effects look weak, except that there's plenty of it.
It's a huge downgrade - the graphics are only decent now.
I like the speed you can kick up with the dragon, but the fire effects look weak, except that there's plenty of it.
It's a huge downgrade - the graphics are only decent now.
Better to improve the actual graphics, and THEN shoot for 1080p. No sense in having the resolution restrict the quality of the graphics.
peace
The game itself, according to Factor 5, is only 35% complete. According to some of the interviews, they have only been working with 1080p for a couple of months. You can't expect them to have a highly polished game, being shown on the floor, at 35% completion without problems.
They have more than enough time to find out what works and does not work by the time they release this product next year. For the state the game is in now, it is damned impressive.
EDIT:
From an IGN Interview:
IGN: What are your thoughts on 1080p? You're rendering some stuff out at that resolution now, do you think it's necessary for games to be standardized as 1080p and is it doable?
Eggebrecht: First of all, we are not only rendering some part of Lair in 1080p. The whole game is in 1080p native, from front-end to all in-game bits.
We absolutely love 1080p because of the detail that you can see. When we went up from 720 to 1080 I was blown away how much more of the artwork was visible. We started out being true 720p proponents, but since switching over to true 1080p via HDMI a few months ago I can't go back.