Xbox 360

Microsoft released this new trailer of Too Human on the Marketplace, and I've of course captured it as usual. The demo of the game will be available next week.

blmbox
blmbox
Commented on 2008-07-11 18:02:05
Cheers Blim.

The demo next week will ultimately make up my decision on whether this game is worth a rent/buy or not, particularly since I haven't been impressed in the last few months with the direction the game seems to be taking.
In reply to
kenshin2418 - Junior Detective
kenshin2418
Commented on 2008-07-11 18:06:08
pretty nice trailer.
In reply to
privatejohn
privatejohn
Commented on 2008-07-11 18:16:17
If only this is their first trailer.
In reply to
gilzones
gilzones
Commented on 2008-07-11 18:19:25
I like it, the graphic looks good and it seems the game has pretty good storyline.
In reply to
ApolloCreed
ApolloCreed
Commented on 2008-07-11 18:35:44
The cut scenes look great, but the gameplay looks kinda clunky TBH
In reply to
youranthony
youranthony
Commented on 2008-07-11 18:46:41
Trailer looks really cool, I just hope the game is actually good. All the hands on previews dont seem to good :(
In reply to
ZeroEx
ZeroEx
Commented on 2008-07-11 18:58:36
That actually looked cool. That's what I wanna see from Too Human.
In reply to
MugiMugi
MugiMugi
Commented on 2008-07-11 19:00:08
nice they will release a demo :) gotta try it out, I guess that will decide if I pick up this or tales of Vesparia ( or both :P )
In reply to
RAZurrection
RAZurrection
Commented on 2008-07-11 19:46:19
I like that big tank thing that falls over.
In reply to
omegaheat
omegaheat
Commented on 2008-07-11 20:28:07
Something just aint right about this game. I can't put my finger on it, but it may have a lot to do with the way the characters move in each cut scene to the how poorly rendered the hair is on each character. It's not very forgiven when the developers went for a realistic approach in art style and character models. Oh well, I just hope I'm as wrong about this one as I was with GTA IV.
In reply to
DeadSaint
DeadSaint
Commented on 2008-07-11 20:33:08
Cool.
In reply to
nhing
nhing
Commented on 2008-07-11 20:43:00
WoW.....That's be cool. But the animation it's looks seem stiff, I don't care about that. however it's looks interesting and especially the story line , design has so great.
In reply to
chisholm
chisholm
Commented on 2008-07-11 20:46:28 In reply to omegaheat
Posted by omegaheat
Something just aint right about this game. I can't put my finger on it, but it may have a lot to do with the way the characters move in each cut scene to the how poorly rendered the hair is on each character. It's not very forgiven when the developers went for a realistic approach in art style and character models. Oh well, I just hope I'm as wrong about this one as I was with GTA IV.
Something just ain't right when some people have to moan about every tiny detail in every single game without having tried it... And saying that they went for a realistic approach is quite a stretch being this based on mythology and cybernetics.

For all we know, the game could be quite good or a complete failure. I for one will wait to play the demo until I make up my mind.
In reply to
senators2904
senators2904
Commented on 2008-07-11 21:04:43
yeah this looks like a sleeper hit i can imagine an occult follwing
In reply to
Tinks
Tinks
Commented on 2008-07-11 23:01:58
All their hard work may have actually payed off
In reply to
Corellianrogue
Corellianrogue
Commented on 2008-07-12 01:59:37
Anybody remember their "revolutionary gun kata combat" claims from about 3 years ago? What happened to that?
In reply to
Ronsauce
Ronsauce
Commented on 2008-07-12 04:38:30 In reply to chisholm
Posted by chisholm
Something just ain't right when some people have to moan about every tiny detail in every single game without having tried it...
The direction in the cutscenes I've seen has been pretty weak, and since the game seems to have loot gathering and story as its two main crutches, and since story is conveyed through cutscenes, weak cutscenes isn't a tiny thing to complain about.
And saying that they went for a realistic approach is quite a stretch being this based on mythology and cybernetics.
Do you honestly not get the difference between realism in terms of content and in terms of look? It's quite obvious that he was talking about the art style and not the fact that it's mythology with a sci-fi twist.
For all we know, the game could be quite good or a complete failure. I for one will wait to play the demo until I make up my mind.
I'm glad you can decide if a game will be quite good or a complete failure based on a demo; it'll be cheaper than having to play the whole game like the rest of us.
In reply to
Ronsauce
Ronsauce
Commented on 2008-07-12 04:41:22 In reply to Corellianrogue
Posted by Corellianrogue
Anybody remember their "revolutionary gun kata combat" claims from about 3 years ago? What happened to that?
Dyack will probably tell you that UE3 and NeoGAF are to blame for its omission, but I'm gonna say that it's because they wasted their time talking about how great their game is instead of making it great.
In reply to
hat
hat
Commented on 2008-07-12 07:18:23
Visuals look great! But my only "complaint", that trailer was poorly dubbed.
In reply to
Optimusv2
Optimusv2
Commented on 2008-07-12 08:21:17 In reply to Ronsauce
Posted by Ronsauce
Dyack will probably tell you that UE3 and NeoGAF are to blame for its omission, but I'm gonna say that it's because they wasted their time talking about how great their game is instead of making it great.
Or their debacle with UE3 and having to go back and do a lot more of their own last minute engine work than expected when Epic failed to deliver the things they promised for their incomplete engine ended up hurting SK and caused a lot of unecessary headaches for SK that could've been avoided. No doubt Microsoft probably also got impatient with SK.

UE3 is more to blame for what transpired with the game than most are probably willing to admit. Epic made promises and they didn't deliver on them and that hurt the development of Too Human, but whatever I'm sure SK is 100% to blame and Epic not living up to their contractual obligations had zero effect on the game's development.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-07-12 10:29:13
That was pretty good.
In reply to
digi_matrix
digi_matrix
Commented on 2008-07-12 12:58:42
I'm buying a 360 now just for this game's release and Brothers in Arms: Hell's Highway :D But that'll be a lot of money spent, £80 for two games.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-07-12 13:02:13 In reply to digi_matrix
Posted by digi_matrix
I'm buying a 360 now just for this game's release and Brothers in Arms: Hell's Highway :D But that'll be a lot of money spent, £80 for two games.
Well, wait till this fall. Your wallet will cry.
In reply to
heavenly_King
heavenly_King
Commented on 2008-07-12 17:16:57
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
This is game looks HORRIBLE; if you like this game it´s because you haven´t played any decent game lately.

Sincerely this game should be called CRAPPY HUMAN!!!
The gameplay sucks
The graphics suck more
And the cutscenes are just f....ing terrible (animations, direction, voiceacting,etc) .

I don´t know how it is possible for any normal human being to like this game. This game is soooo crappy that I would prefer to play Banjo-Kazoo: Nuts and bolts.

This game is gonna be the LAIR or HAZE for the 360.
beanbagman
beanbagman
Commented on 2008-07-12 18:00:07
cool art direction. and good graphics. looks like they are using the mass effect engine. anyone know if this is true?
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Silicon Knights
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