THQ & Kaos Studios has finally released the trailer of Frontlines: Fuels of War that was being shown at the E3 floor, presenting a very promising game. Digital Illusions sold Kaos Studios just months ago, and maybe it's time for DICE to regret their decision?
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (3 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (4 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (3 Weeks ago)
CraCra Y a un souci sur les forums ? (6 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (9 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (23)
Go Frank and Trauma Studios (aka Kaos)!
That was a very well done trailer.
Some shots, from a visual standpoint, reminded me of BIA3.
Nice, if the game ends up looking like that i will be very impressed!
what i dont like is this :
"Command Next Gen Vehicles"
I dont want to command, i want to drive the god damn vehicles.
DICE has both in-house engines and a proven track record (though EA did their best to release unfinished code with BF2 PC and is pumping out 3rd party crappola-expansions). So many have tried to make the BF-clones and failed (next up; Quake Wars).
Oh and EA really crapped on Trauma aswell, they rather have cheapo teams churning out crappy expansions than a real high working ethic American studio doing quality work.
And Quake Wars will not fail. BF2142 will. Lame-o rushed Quake Wars-counter pseudo-sequel. I will jump ship despite despising the Quake universe with all of my body. EA shall not be getting my money. They hate their userbase.
And I would really appreciate a very evolved medical system, in which you would have to use different tools for different wounds.
Squadbased action isn't just about performing flanking maneuvers, covering fire and supressing fire.
If someone in your squad would get wounded, you and your squad would have to work together to rescue that teammate out of harms way.. This is were all that flanking and cover shooting comes in, but then what? Your teammate is still laying there in the dirt bleeding, he/she needs your help and in this case there is no magical healing gun, luckely in your squad there is a skillfull medic, who knows what to do..
Imagine seeing a list wich tells were the soldier is wounded, but this list is useless unless the medic doesen't know how to fix it..
The medic will be given four choices which will be displayed on the four buttons which the controller has.
Just to make it a little tougher for the medic, he/she can calibrate morfin injections and the pressure which is being inflicted on the wounded..
The calibration will be able to be controlled by using the D-pad.
The more difficult wounds there are the more skilled medic you need..
The Medic will have to keep his/her eyes on three meters.
Health: wich is the current health after the procedure has been completed.
Chock: Which represents the mental part of the wounded, if it goes to high the wounded will either die or go in a coma depended on the health meter, either way the wounded one will not be able to fight..
Mobility: This is what makes the soldier able to preform different simple moves such as running, jumping and holding his/her weapon properly.
All meters are depended on each other for example mobility is depended on the health.
If the wounded soldier is awake but can't use his/her legs the medic can use a combat strechter to carry the wounded to sickbay..
This is something i would really like to see in a game but it's not likely to happen..
And Quake Wars will not fail. BF2142 will. Lame-o rushed Quake Wars-counter pseudo-sequel. I will jump ship despite despising the Quake universe with all of my body. EA shall not be getting my money. They hate their userbase.