Multiplayer in Bioshock 2? What a strange idea. And still Digital Extremes has been working on this for a long time now, and it even seem to be actually interesting if this video is any indication;
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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All comments (23)
I was able to stomach it in the SP in Bioshock 1 because everything else was so well done (except for the repetetive environments at some point), but for MP it just won't do. Unless ofcourse, they've drastically improved on this.
As for the SP, I feel that they should've never made a sequel and should've gone for a new ip, just like Bioshock was new and exciting back then. I'm just not that hyped for going back to rapture again. I wish they used their brilliant resources for yet again something fresh, exciting and unique...Bioshock 2 will never be able to deliver that amazing journey Bioshock 1 offered.
Rapture was so great because you were DISCOVERING rapture. Going back to revisit won't have nearly as much impact or atmosphere. I agree they really should have used an entirely new location and new atmosphere.
But I guess that wouldn't work in terms of marketing, which is gonna try to sell as many games as possible based on the name Bioshock. But at least a much different world under water might have been done? I don't know, this just seems like it's gonna lack all the magic of the first game's wonderful art and atmosphere.
Hope I'm wrong!!!
I agree with Jato completely though; my heart sank when I heard there was going to be a sequel and, based on what I've seen, I'm not interested in it one bit.
Everything, from the illogical return to the same setting to your main character being a Big Daddy prototype to the pointless inclusion of unwanted multiplayer....it just reeks of a grasping-at-straws, let's make a sequel at any cost mentality.
The game may or may not end up being a total disaster, but it's certainly a shameless cash-in from a conceptual standpoint.
Personally like everyone else who played this, I don't think MP is necessary and will just come off as cheesy/cheap.
However I for one am GLAD that such a great game is getting a sequel. After I beat it I wanted more, and this is what the sequel will do. This will be one of my most anticipated games for the coming year.
I can't go back, jerry...
Anyway, I don't understand how Bio 2 could be a revisitation of first games' locations. I mean, yeah, there will be some of the known locations [it would be a shame to not see them 10 years later, when we have sequel] but Bio 2 is a brand new, standalone story, independent of the first one [though there will be some connections for the fans of the first one, obviously]. It isn't a direct sequel, it's about someone else's story.
And I won't play MP, but I understand completely why they're creating one. They just want to have larger fanbase, and good MP is good for that.
But the fact is - a MP component will NOT comrpomise singleplayer experience, since it's completely outsourced, giving 2K Marin time and room to fully nail the singleplayer.
i mean, i'm all for a sequel to a great game, but this is looking pretty piss poor, and the last thing i want them to do is shit all over my fond memories. it's what i fear eidos will do with an arkham asylum sequel, and it's what i think this is going to do when it's released. props to you for getting excited by such a half assed sequel, but dont expect me to follow suit.
I've played it about 2hours in I think and weird aiming + re-spawning enemies for me was enough and the atmosphere + story wasn't worth the hassle of carrying on and I forgot about the game ever since to be honest.
Maybe I'll watch a play through of it one day.
i mean, i'm all for a sequel to a great game, but this is looking pretty piss poor, and the last thing i want them to do is shit all over my fond memories. it's what i fear eidos will do with an arkham asylum sequel, and it's what i think this is going to do when it's released. props to you for getting excited by such a half assed sequel, but dont expect me to follow suit.
Why such anger, geez?
And about revisiting, what would be Bioshock if it wouldn't played in Rapture?
BTW I like the decision of Insomniac about not having MP in next R&C game. Developers should cocentrate these days rather on longer and more solid SP.