The Project Sylph trailer that was shown for the first time during the press briefing in japan quite some time ago is now finally available on the japanese marketplace. As always I've captured it, but you'll certainly notice some slight pauses during the video. These are caused by a pub in the video playback that appeared with the new dashboard after E3. Let's hope MS will fix this quickly, as it is very annoying to say the least.
All comments (15)
ya the pause is annoyin #_#
My shooter needs seem to be well catered for in the forseable future.
I'm trying to figure out if this is on rails or not, but I can't tell from the quick gameplay clips they show. Does anybody have an idea?
It's about the same as the difference between the FFXIII cgi and gameplay.
Which doesn't really surprise, since it's the same developer.
Sorry... different developer, so scratch that part.