After what turned out to be quite a long series of analysis videos of The Witcher 3: Wild Hunt on consoles, this should be the very last extracts we'll put under the microscope of BlimBlim's magic pluggin. The Xbox One version of the game just got patched, reaching the long awaited 1.04 state PS4 players have been able to enjoy for a few days. As you'll see, performance is still better than on PS4 in the swamps, but you shold also note that there are no fog effects to be seen on Microsoft's console (it was the same on the 1.03 patch).
All comments (13)
I do believe this will become the curse of the PS4. Pushing 1080p and additional effects, thus compromising framerate. A slightly weaker CPU will not help either.
I do believe this will become the curse of the PS4. Pushing 1080p and additional effects, thus compromising framerate. A slightly weaker CPU will not help either.
and i understand performance is important. but to remove fog (if that is indeed what they've done) seems like a bad way to go about it. that's basically destroying the atmopshere of the locations. they should optimise their engine to better handle transparencies or something.