Unveiled a few weeks ago, here is now in great quality the gameplay video of Resident Evil 2 that shows how even more spine-chilling the Licker is in this remake.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (6 Weeks ago)
CraCra Y a un souci sur les forums ? (9 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (11)
Still looks nice though. It's on the radar.
Still looks nice though. It's on the radar.
But overall the licker enemy encounters just don't look like they work in 3rd person, just like it didn't in RE5.
I think this video explains it best with a bit of a funny editing moment at the beginning lol https://www.youtube.com/watch?v=DxjywF5W8NA
But overall the licker enemy encounters just don't look like they work in 3rd person, just like it didn't in RE5.
I think this video explains it best with a bit of a funny editing moment at the beginning lol https://www.youtube.com/watch?v=DxjywF5W8NA
They need to be weak but powerful imo or make them minibosses and just have 1 and 1 fights with them?.
The game so far needs to be a bit more consistent with its damage in general though. There doesn't seem to be any pattern to what damage even a zombie can take. Headshots should be fatal imo. Or at least a couple. I get that they want to have the feeling of a relentless horde. But this is a shitty way to go about it. I don't want to be unloading an entire clip into a zombies face just to knock him down. Not in a game where ammo is scarce.
This game however has no consistency at all when it comes to enemy damage and let's you unload entire clips Into zombie faces without putting them down. it's dumb as fuck. And it's an inherent issue with being third person. The skill of the player should be rewarded here. But its a joke. They've already increased the amount of zombies attacking you, which would help balance out the reduced difficulty of a headshots equalling a kill, but to have hordes...AND have them be bullet sponges just makes the entire thing kinda shit.
It needs fixing. It's hard to be impressed by what they're showing when it's fundamentals look so wrong.
...the lickers even have derpy faces too, not just the main characters. man who is handling this remake? everyone seems to have a sloppy face lift. shame, the lighting looks great and all.
But unfortunately we still live in that stage of time where most people still want dated 3rd person fixed cameras (which could also be used in VR for some clever effect) with tank controls, on their TV with a controller in their hands. Capcom's excuses were also bullshit.