Sony has unveiled Unit 13, a new shooter developped by Zipper Interactive for the PlayStation Vita. You will find some screens and the announcement trailer after the jump.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (8)
I mean think about it. The graphics and production values level exhibited by some of the best downloadable games out there, is more than enough for a portable console (especially one with a nigh-HD screen like the PSV), and the price of games ranging from $10 to $15 each, keeps dedicated portables from running too much risk of having their marketshare further eroded by multipurpose mobile computing ecosystems like the Android Market and the App Store.
Even though I have a Vita pre-ordered, and know that I am going to love it, I really get the feeling that neither Nintendo nor Sony gave any real thought to their business model moving forward. Their business models are essentially what they were with their previous portables. But with the uptake of Android and iOS, and the entire mobile game industry shifting in that direction, it's like both companies chose to pretend they are in a vacuum and what is going on in the mobile space, does not have any effect on the core business of dedicated games portable. Nothing could be further from the truth. Nintendo is currently having their ass handed to them in the portable space for the first time in history, because they refused to acknowledge the fact that they are not in a vacuum, and no many how many times the heads of their PR department says so, Nintendo is in direct competition with the dominant mobile gaming platforms, iOS and Android.
And the scariest thing about the Vita, is Sony has pretty much echoed Nintendo in that Vita and iOS are not vying for the same markets. And as a core gamer, it is easy to write off the mobile markets as a casual-only market. But you would be extremely myopic to do so. Core game companies are investing billions into the mobile marketplace, Unreal Engine has been ported over with id Tech, Source and others on the way, very GOOD core games are popping up all over the mobile space for $15 (or less) each, and thanks to cloud services like OnLive and GameStop, at some point this fall, you'll be able to even play full-blown, core PC games on your tablet or smartphone. And that's all happening this year - not some distant point in the future.
Core games are coming to the two dominant mobile platforms in a huge way. They are adopting some of the same business models that have made casual games so successful in the same space - like lowering the price of games to something more befitting a portable game. And all the while Sony and Nintendo are running about pretending that 3DS and Vita exist in a vacuum beyond the reach of iOS and Android.
I'm going to love my Vita. But I make no illusions going in, about it's long term sustainability beyond the first year to market. Sony needs to get the price of the system down below $200 within the first year. They need to create a realistic, and sustainable wireless strategy. They need to focus heavily on development of games that cost in the $10 to $15 range. And they need to explore alternative business models, and revenue streams for the games. And then get the PSV redesign to market ASAP, having implemented the market lessons they have learned into the heart of the new design.
Current phones and tablets can easily produce visuals that could satisfy any gamer, but they cant do much else in terms of gameplay. Which for the casual angry birds player wont mean jack shit, but for me. It means everything. Give me a choice of playing an FPS with the vita or an ipad, and the choice is obvious.
At any rate, this game isnt looking so hot. Better things to buy for the console.