Except for a few seconds Mass Effect was strangely missing from the flood of videos on the Marketplace during the last E3. Now that all the paper magazines finally have their own previews out, we finally get to see this game by ourselves. And the wait was worth it, as this looks really incredible.
All comments (90)
PS:
hopefully no disappointments :D
Its also a trilogy of games so expect 30 hours per game not 100+ for the first one
its looks truly amazing, the quality of the digital actors is amazing and the new conversation system suit me very well more like a movie
the current FFXIII in game on ps3 does not come close to this at all
BTW: Why don't other games have such a character design? Bioware shows us it's possible in a massive rpg, so why isn't it even used in smaller games?
It seems with ff13 they going for an amazing anime type style and I'm all for that. It doesn't need to be graphically superior to mass effect all it has to do is have top notch quality visuals the likes of which are expected of a powerful console like the ps3 and give me amazing production values and I'm sold on it.
For example to me Blue Dragon is just as good graphically as Mass Effect is as far as I'm concerned (because I just really like the style)
Its also a trilogy of games so expect 30 hours per game not 100+ for the first one
its looks truly amazing, the quality of the digital actors is amazing and the new conversation system suit me very well more like a movie
the current FFXIII in game on ps3 does not come close to this at all
I can't wait to play it..
It really hope it make it for the Christmas holliday.
Now shall I be good or bad? ermmm....
Compression is a very interesting topic in games...
Don't forget that well compressed programs also load a lot faster too. And in a lot of cases they will actually run faster. And if the hardware nativly supports compressed files then you can display/play more content at once. The 360 has advantages for this type of game, given it has hardware support for decoding xma audio files (a game tailored version of the wma audio codec). For example the majority of content in obllivion was actually audio.
animations on the faces, especially on the eyes and mouth look superb.
loved kotor... imagine a starwars game with that engine... (or what about an rpg-indy-game??) ;)