Naked Skyde Ent. released this 7 minute long video demostration of the upcoming Xbox Live Arcade title RoboBlitz, which is powered by the Unreal 3 engine. That doesn't mean it will look as good as Gears of War of course, which you'll see by yourself in this video. The game is supposed to have 19 maps, which is impressive with the very small file size.
All comments (45)
Commented on 2006-10-28 14:10:10
Commented on 2006-10-28 14:11:02
Commented on 2006-10-28 14:16:04
Commented on 2006-10-28 14:33:58Kinda makes David Jaffe's comments completely redundant.
Commented on 2006-10-28 14:59:47
Commented on 2006-10-28 15:09:21Seriously, it looks awesome. Looking forward to the demo!
Commented on 2006-10-28 15:33:55Unreal Engine 3
Procedurally Generated Physics
Procedurally Generated AI
Procedurally Generated Textures
And a bunch of other stuff that most Xbox 360 premium games costing $60 do not have under the hood.
And it looks good to boot. I cannot wait to get my hands on it and I hope that it is finally released on XBLA before year's end.
The video itself was actually very low quality (with luck they'll release a hi-def video soon) and does the game's graphic quality no justice.
Commented on 2006-10-28 15:44:37
Commented on 2006-10-28 16:32:33
Commented on 2006-10-28 16:33:55
Commented on 2006-10-28 17:02:21 In reply to SlabsKinda makes David Jaffe's comments completely redundant.
This game is damned impressive for a Live title. Nice to see a generic robot character with some actual personality! As was said, this really shows just how bad Bomberman is. Did anyone even buy that?
Commented on 2006-10-28 17:05:18And the procedural work sounds good.
Commented on 2006-10-28 17:32:28
Commented on 2006-10-28 17:32:39 In reply to fragglefartThis game is damned impressive for a Live title. Nice to see a generic robot character with some actual personality! As was said, this really shows just how bad Bomberman is. Did anyone even buy that?
Commented on 2006-10-28 18:05:35
Commented on 2006-10-28 18:20:52Just shows what can be done.
Commented on 2006-10-28 19:21:20
Commented on 2006-10-28 20:00:11 In reply to thedudex06Right now, Lumines is quite firmly the most expensive XBLA title. To really get Lumines in any real playable form you are going to be coughing up 1800pts as you really have to purchase the Advance Challenge Pack or you wind up with a hollow shell of a game (and I hear that 1800pts still will not get you all the game modes found in the PSP version that you have to purchase even more game modes to be released later to get them). Not that this is a problem, Lumines does cost $40 on PSP there was no way to expect we were going to get something for nothing in the exchange, but it does firmly place Lumines as the most expensive XBLA title. I do not think that Roboblitz is even going to come close.
Commented on 2006-10-28 21:39:15MS or ATI should set up a studio like this that makes under-50meg real-time tech demos for the 360 that arent games. Just scenarios that take every last drop out of the hardware and gives us an idea of what we should be seeing while the corporate slaves at EA cant deliver.
I'm talking something like the cold war of graphics, an arms-race of technical superiority. Show the talentless bastards how it's done and invite Sony to try their best at proving that the CELL is superior by uncompromised in-house uber tech demos.
Because believe you me, the mainstay excuse for crappy PS3 games for the next six years will be "we still haven't utilised the full potential of the console".
Commented on 2006-10-28 21:52:04 In reply to unfetteredNice Pic's unfettered.
Commented on 2006-10-28 22:10:00
Commented on 2006-10-28 22:54:36 In reply to SlabsKinda makes David Jaffe's comments completely redundant.
Commented on 2006-10-28 23:02:42I'm liking the torturing ROBOTS thing, hehe ;)
Commented on 2006-10-28 23:17:12With the usual UE3 "AA is impossible", the unscaled shots look dramatically worse.
Commented on 2006-10-29 00:34:06