Now we are back from Gamescom, I have finally found a bit of time to explore my very first No Man's Sky planet. Because of the very cold and hostile environment, it was soon very clear to me that I had to make it Gamersyde's home planet. After all, we French people living in Paris are usually as chilly as ice, not to mention our ruthless mods making survival on the forums quite a challenge. It therefore seemed particularly fitting. Here are 2 videos showing some exploration quite far from my damaged ship. The game's framerate remains steady for the moment, but I haven't taken off yet. Not a title for everyone, but for exploration buffs, it's quite an exciting premice.
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I also suspect but don't know as fact that the game was dumbed down a bit for the Playstation at the request of Sony ie. things like orbital physics and planetary physics as it it would have made it less accessible to less nerdy console owners. I also think that Sean Murray is told what he can and can't say by Sony (but sometimes slips up in interviews) and it was their idea to charge 60 dollars.
Hopefully Hello games can fix the game and make it somewhat resemble what they promised for the customers sake and the seemingly innocent Indie teams reputation but I suspect that might not be fully possible with present tech and the small development team.
https://www.youtube.com/watch?v=RvAwB7ogkik
Makes Ubis reveals not so bad
https://www.youtube.com/watch?v=RvAwB7ogkik
Makes Ubis reveals not so bad
https://www.youtube.com/watch?v=RvAwB7ogkik
Makes Ubis reveals not so bad
NMS is doing its own thing.
NMS is doing its own thing.