Classic game from SEGA is being brought back to life with hand-drawn graphics and a new soundtrack. Wonder Boy: The Dragon's Trap, the third episode from the series, was initially released in 1989 on Master System. Now the title is coming back to life thanks to a facelift from Lizardcube and will be published by DotEmu. The platformer will hit PC and consoles but no release date yet. Trailer and screens inside.
All comments (10)
I love the artsyle and the fact that it reminds me a little bit of Shovel Knight is just lovely. Love the 5 characters, each with their different abilities and the humour. This is right up my alley so much that it feels like they're making this game specifically for me.
I need this now!
PS. Where do I insert money to make this game release now?!
Doesn't looks bad as such, but as an old fanboy whiner ass, i'll be hard to please.
From what I could gather after a quick research, it seems the other games in the series - there's 10 games in total, this remake would be the 11th game - didn't have this mechanic and you just played as a human being. So most people wouldn't recognize it as Wonder Boy.
Below are the links to the GameFAQs page of the Wonder Boy franchise, 2 images of the cover and also a nice review of Wonder Boy 3: The Dragon's Trap on the Sega Master System.
GameFAQs - Franchises - Wonder Boy:
http://www.gamefaqs.com/games/franchise/733-wonder...
Wonder Boy 3: The Dragon's Trap Covers:
http://www.angelfire.com/planet/blackbox/scans/702...
https://i.ytimg.com/vi/_JPWt8MR4Wg/maxresdefault.j...
Wonder Boy III: The Dragon's Trap Review for the SEGA Master System:
https://www.youtube.com/watch?v=mXWe3jqKUik
I'm not particularly fond of the style of visuals being used with it either. It seems everyone (mostly indies) these days just go with that simplistic, cartoonish vectorised drawing look to it to try to make it look as if its original and quirky. It's been done to death. It reminds me of flash games. The thing that stands out between them all is how well they animate the sprites.
I'm not particularly fond of the style of visuals being used with it either. It seems everyone (mostly indies) these days just go with that simplistic, cartoonish vectorised drawing look to it to try to make it look as if its original and quirky. It's been done to death. It reminds me of flash games. The thing that stands out between them all is how well they animate the sprites.