Images Xbox 360

Bungie released a single image of Halo Reach, also announcing that the beta will go online May 3rd.
Update: More images added.

X10 image

  • X10: Halo Reach images - X10 image

X10 images

  • X10: Halo Reach images - X10 images
  • X10: Halo Reach images - X10 images
  • X10: Halo Reach images - X10 images
  • X10: Halo Reach images - X10 images
  • X10: Halo Reach images - X10 images
jackdoe
jackdoe
Commented on 2010-02-11 23:11:01
Hm, see a grain filter similar to ME.
In reply to
tarehart
tarehart
Commented on 2010-02-11 23:12:58
There are actually more images if you go here: http://www.bungie.net/News/content.aspx?type=topne...

The multiplayer map looks pleasant.
In reply to
Viginti_Tres
Viginti_Tres
Commented on 2010-02-11 23:14:46
I like the rain. Was hoping they would put in some nice looking rain into Reach, just like they did in ODST (except it wasn't nice looking).

Most apparent it needs some AF. Why the hell doesn't every game get that out of the box? It's way less taxing than AA and makes a huge impact on image quality.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2010-02-11 23:16:17
I think this game will be awesome!!
In reply to
Jin187
Jin187
Commented on 2010-02-12 00:17:07
Looks incredible, i cant wait!
In reply to
szaromir
szaromir
Commented on 2010-02-12 00:26:10
Me neither! Hopefully it'll be out in September. Beta is in May already :)
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2010-02-12 01:05:30
I'm impressed by the look of this game, in mostly a negative way sadly. Those much talked about animations must be the shit to impress me now, or those battles will have to be awe-inspiring, we see none of that in these shots of course.
In reply to
Megido
Megido
Commented on 2010-02-12 01:34:38
Honestly, anyone claiming to be impressed by this has to be the biggest fanboy in existence. It looks utterly mediocre and no amount of love for the franchise fixes that. I'm sure it'll be a good game but it looks pretty crummy. Like Halo 3 with a film grain filter :P
In reply to
dargis49
dargis49
Commented on 2010-02-12 01:52:18 In reply to Megido
Posted by Megido
Honestly, anyone claiming to be impressed by this has to be the biggest fanboy in existence. It looks utterly mediocre and no amount of love for the franchise fixes that. I'm sure it'll be a good game but it looks pretty crummy. Like Halo 3 with a film grain filter :P
Just read this article if you're so unimpressed.

http://www.joystiq.com/2010/02/11/x10-halo-reach-demoed-will-be-the-definitive-halo/
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2010-02-12 01:55:33
utterly mediocre? that will that professional "expertise" being put to good use again huh.

I think you need to remember what Halo Reach is.. it's not a tighly scripted corridoor shooter. You on a far greater open field of combat.. with great number of AI functioning seperate from one another (not all running at you in a shared animation like L4D for example).

Besides which.. the textures in the last shot look great
In reply to
Melmoth
Melmoth
Commented on 2010-02-12 03:08:38 In reply to Viginti_Tres
Posted by Viginti_Tres
I like the rain. Was hoping they would put in some nice looking rain into Reach, just like they did in ODST (except it wasn't nice looking).
Technically there is no rain in ODST. You hear it raining, but there's no visible rain. the Halo3 engine just didn't support it so the odst devs just put in some rainy soundeffects to fool the player :)
In reply to
dingleberry
dingleberry
Commented on 2010-02-12 03:18:50
Hmm, yes, old bean! *takes a whif* I'm getting hints of a stale odour, with notes of meh, a slight scent of average, with a tinge of blandness in the mix.

Well, that's my expert view for the visuals. I think the meat of the game in the gameplay will be a decent dish.
In reply to
Adropacrich2
Adropacrich2
Commented on 2010-02-12 04:00:10
I'd love to see a typical fps do all the calculations a Halo game requires of it's AI etc and still look this good
In reply to
timotim
timotim
Commented on 2010-02-12 05:16:00
WOW... reading the articles of those who have seen/played it is getting me even more pumped. All the gameplay changes and improvments (AL, NPCs on screen at once, armor sets, player movement) all sound great. Looking at these screens will just make the wait that more unbearable until I can get my hands on the Beta.
In reply to
Burnwood
Burnwood
Commented on 2010-02-12 07:07:00
looks amazing cant wait, specially after how much ODST bummed me out..
In reply to
mykmarian
mykmarian
Commented on 2010-02-12 07:51:59
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
4x4 Grenades is Back and for the people that don't see the difference... Go to a Doctor
Megido
Megido
Commented on 2010-02-12 10:03:55
I've yet to see any AI in action and as such i can only judge what i see and so far it doesn't impress. I love how when you think a game doesn't look spectacular you always get the "how do you know Mr. Psychic!? You haven't played it!" line but when a game gets praise, that same logic doesn't apply? PR hype doesn't sell it for me and the media available to me looks pretty "meh".
In reply to
ManThatYouFear
ManThatYouFear
Commented on 2010-02-12 11:07:14 In reply to Megido
Posted by Megido
I've yet to see any AI in action and as such i can only judge what i see and so far it doesn't impress. I love how when you think a game doesn't look spectacular you always get the "how do you know Mr. Psychic!? You haven't played it!" line but when a game gets praise, that same logic doesn't apply? PR hype doesn't sell it for me and the media available to me looks pretty "meh".
What he said.
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2010-02-12 11:41:36
Anyone else notice that the screenshots are in 1080p (and not obviously upscaled)? If it's the native resolution, then that WILL be an upgrade from the previous installments, which have been sub-hd so far.
In reply to
Tomarru
Tomarru
Commented on 2010-02-12 11:42:44
I thought halo 3 was largely a scripted corridor shooter, it sure as hell wasnt a non linear open planned event with enemies going about their own business before you got there.
Sure they disguise the nature of the game, or at least try to, but theres lots of funneling in there, and even though the corridors are a bit bigger than other games, theyre still largely the same principle.
Enemies AI doesnt start up till you get within certain range, killing so many enemies triggers scripts that call in reinforcements etc.

TBH, these screens impress me more than the last batch, at least theres a little variety here instead of halo generic desert environment #7293
In reply to
mykmarian
mykmarian
Commented on 2010-02-12 15:33:05
The VIdoc is out on Bungie
And my Heart just stop biting
In reply to
Haig07
Haig07
Commented on 2010-02-12 15:53:41
If these are direct screenshots then I'll be damned.

Anti-aliasing?!
In reply to
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