Bungie released a single image of Halo Reach, also announcing that the beta will go online May 3rd.
Update: More images added.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (4 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (6 Days ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (6 Days ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (22)
The multiplayer map looks pleasant.
Most apparent it needs some AF. Why the hell doesn't every game get that out of the box? It's way less taxing than AA and makes a huge impact on image quality.
http://www.joystiq.com/2010/02/11/x10-halo-reach-demoed-will-be-the-definitive-halo/
I think you need to remember what Halo Reach is.. it's not a tighly scripted corridoor shooter. You on a far greater open field of combat.. with great number of AI functioning seperate from one another (not all running at you in a shared animation like L4D for example).
Besides which.. the textures in the last shot look great
Well, that's my expert view for the visuals. I think the meat of the game in the gameplay will be a decent dish.
Sure they disguise the nature of the game, or at least try to, but theres lots of funneling in there, and even though the corridors are a bit bigger than other games, theyre still largely the same principle.
Enemies AI doesnt start up till you get within certain range, killing so many enemies triggers scripts that call in reinforcements etc.
TBH, these screens impress me more than the last batch, at least theres a little variety here instead of halo generic desert environment #7293
And my Heart just stop biting
Anti-aliasing?!