reneyvane @Blackninja: Comment faire en sorte que les gens achètent la console à 900 ? En proposer une seconde à côté ou les caractéristiques et le 720p rendent intenable d'imaginer mettre 600e dedans ! (il y a 1 Jour)
Blackninja @CraCra: ça fait cher la series S portable (il y a 1 Jour)
CraCra @reneyvane: un youtubeur a donné les m^me prix y a 4 jours mais rumeur. parcontre ca se tiens avec le prix de ROG actuel même si sur la grosse j'espérais -100€ (il y a 1 Jour)
Flash_Runner @reneyvane: Oui il a fait le job avec la PS4. @Drift : Et oui la Sx est vendue trop chère par rapport à la PS5*. (il y a 1 Semaine)
reneyvane @Flash_Runner: Après, il me semble que Cerny à été l'architecte des Playstation depuis la PS4, on doit la PS2 et son manque de Vram et la PS3 et son Cell surestimé à Ken Kutaragi ? (il y a 1 Semaine)
Flash_Runner Après avoir vendu le PSSR (techno propriétaire), Cerny l'abandonne pour 1 techno au point, et affirme colab avec AMD sur le FSR4 pour le bien de toute l'industrie. En tout cas "Amethyst" ça claque. ;) (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Trust us: CHROMEHOUNDS is one of the more visually striking games for the Xbox 360 that we have seen…so don’t let the blur-fest below fool ya’.
We’ve nabbed two videos for your viewing pleasure. One features a heavier mech (notice the cumbersome movement and visual bulk) equipped with a devastating rocket pack. Notice how both man-made and natural environmental objects can be leveled by these beasts. The other video features a mech that is of the nimble ilk, sporting a sniper cannon. Pay particular attention to the inset camera which automatically flip-flops between first person and third person views, depending on the main viewpoint- sweet!
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
I love the explosions, and the dynamic lighting is very well done.
Seeing the buildings destroyed was also satisfying.
Just my type of game too.
I like the slower semi-tactical/arcadey pace, especially with such powerful looking guns.
Those dumb AI mechs sorta worry me though. Walking into walls? bleh :/
You say we're getting there? Oh, fine.
Any minute now...
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
(that's a little too realistic for me. I hope my mech won't start malfunctioning from lack of regular checkups)
You say we're getting there? Oh, fine.
Any minute now...