davton Je trouve leur vidéo pour expliquer les changements extraordinaire, la deuxième phrase "we've listened to your feedback...", magnifique. (il y a 4 Jours)
MorphBZH @Blackninja: On est d'accord (il y a 4 Jours)
Blackninja @MorphBZH: Harry coute même pas 15 balles achetez le plutôt quand au jeux Ubisoft c’est le backgammon catalogue que tout le monde possède déjà ou presque, aucun intérêt hormis forcer les prix. (il y a 4 Jours)
GTB Pour moi c'est Microsoft qui ferme le puit sans fond, rationnalise un service problématique. (il y a 4 Jours)
GTB @Soda: C'est Ubi+ Classics pour être précis. Pas le premium. Je suis pas sûr de comprendre le move d'Xbox là. La cible du Ultimate me semble être, encore plus, une niche. (il y a 4 Jours)
Soda @MorphBZH: C’est la bibliothèque Ubisoft+ Classics. Je vais y jeter un œil. (il y a 4 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Trust us: CHROMEHOUNDS is one of the more visually striking games for the Xbox 360 that we have seen…so don’t let the blur-fest below fool ya’.
We’ve nabbed two videos for your viewing pleasure. One features a heavier mech (notice the cumbersome movement and visual bulk) equipped with a devastating rocket pack. Notice how both man-made and natural environmental objects can be leveled by these beasts. The other video features a mech that is of the nimble ilk, sporting a sniper cannon. Pay particular attention to the inset camera which automatically flip-flops between first person and third person views, depending on the main viewpoint- sweet!
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
I love the explosions, and the dynamic lighting is very well done.
Seeing the buildings destroyed was also satisfying.
Just my type of game too.
I like the slower semi-tactical/arcadey pace, especially with such powerful looking guns.
Those dumb AI mechs sorta worry me though. Walking into walls? bleh :/
You say we're getting there? Oh, fine.
Any minute now...
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
(that's a little too realistic for me. I hope my mech won't start malfunctioning from lack of regular checkups)
You say we're getting there? Oh, fine.
Any minute now...